Gambling Market Analysis, Size, Share, Trends, For
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This market research report on global gambling market offers analysis on market size & forecast, market share, industry trends, growth drivers, and vendor analysis. The market study also includes insights on segmentation by product (betting, casino, and lottery), by platform (land-based and online), and by geography (APAC, Europe, North America, Latin America, and MEA).

Gambling Market - Overview

The exponential growth of the entertainment and leisure activities industry and legalization of wagering activities is driving the growth of the global gambling market. Consideration, chance, and prize are the three major elements of this practice and is considered as a major commercial activity across various countries. Some of the most popular activities include poker, casino, betting, and lottery. The growing popularity of these games is across developed economies such as the US, the UK, and other Western European countries. The launch of the new mobile applications that conveys ease and convenience to consumers to gamble from the comfort of their homes is boosting the revenues in the global market. The rapid growth of the online websites and increased end-users’ spending sentiments worldwide will help vendors attract a maximum number of consumers. The consumer sentiments on increased spending on leisure products across the Europe, North America, and APAC region will create lucrative opportunities for leading companies operating in this market. The growth in per capita disposable income has led to increased discretionary spending worldwide. Furthermore, factors such as enhanced marketing and online promotion will fuel the development of the global gambling market.

The increasing per capita income, high adoption, growing interest, and rising number of dual-income households will augment the transformation of the global market. The demand for online games and increasing penetration of mobile applications across the US, the UK, Italy, and China & SAR region will help attract new players over the next few years. The global gambling market is expected to reach revenues of over $525 billion by 2023, growing at a CAGR of approximately 4% during 2017-2023.

Global Gambling Market at a Glance

Global Gambling Market Research Report, Industry Analysis, Size,Trends

 

Gambling Market - Dynamics

The growing adoption of augmented reality and virtual reality in this segment will attribute to the revolutionization of the global gambling market. Casino owners are implementing new technologies that will allow them to offer something unique to their customers and provide gamers with an enhanced experience. The vendors are integrating augmented reality and virtual reality with online casinos and online betting to sustain the intense competition in the global market. AR is a combination of live, direct or indirect physical contact with the physical and real world and computer-generated sensory inputs such as sound, video, graphics, and GPS data. VR enables the user to immerse and to interact with the 3D world with ease. The integration of these technologies will allow companies to introduce a range of new feature and create a more engaging experience for the consumers. 360-degree surround view and seamless gaming experience will propel the development of the global gambling market.

Gambling Market - Segmentation

This market research report includes a detailed segmentation of the market by product, platform, and geography.

Segmentation of the Global Gambling Market

Global Gaming Market Share and Segment Analysis

 

Gambling Market – By Product

Live casinos to gain immense traction in the global gambling market during the forecast period

The global gambling market by product is segmented into betting, casino, and lottery. Casino segment dominated more than half of the market share in 2017, growing at a CAGR of more than 3% during the forecast period. Some of the most popular casino games are roulette, slots, blackjack, baccarat, and craps. The largest casinos are in the countries such as Nevada and Macau. North America and APAC have the highest number of functioning casinos. The increasing proliferation of live casinos that offers live dealers and real-time feeds that help in replicating the experience and feel of a real-world land-based casino is augmenting the growth of this segment. Some of the leading vendors in the live segment are Ladbrokes, William Hill, and Paddy Power Betfair. The growing popularity of sports betting and greyhound betting is helping players attract a large number of consumers. Various countries are offering national or state-run lotteries, thereby driving the growth of this segment.

Gambling Market – By Platform

The mass-market game play is driving the growth of land-based centers in the global gambling market

The platform segment in the global gambling market is classified into land-based and online (desktop and mobile). The land-based segment occupied the largest market share in 2017, growing at a CAGR of over 3% during the forecast period. Land-based or offline gambling activities are carried out in the brick-and-mortar establishments. Some of the most prominent vendors operating in the land-based segment consist of Las Vegas Sands, MGM Resorts International, Genting, and Galaxy Entertainment Group. Mass-market gaming is allowing the operators to gain more profitability and stability, where the customers pay for the money-spinning non-gaming items and help increase the operators’ profitability. Furthermore, government efforts to boost tourism are promoting the development of various venues to attract a maximum number of consumers in the market. The increasing penetration of smartphones that lead to the rise in the number of mobile application-based betting websites is boosting the adoption of these platforms in the global gambling market.

Gambling Market – By Geography

Mainland China, South Korea, and Japan in APAC are the largest revenue generators in the global gambling market

The global gambling market by geography is divided into APAC, Europe, North America, Latin America, and MEA. APAC dominated the majority of the market share in 2017, growing at a CAGR of around 3% during the forecast period. The improving the quality of life and increasing per capita disposable income across various countries is boosting the growth of the APAC region in the global market. China & SAR, South Korea, and Japan are the largest revenues generators in the APAC region. However, rapid urbanization across Singapore, Vietnam, and India is expected to create lucrative opportunities for operating in these regions during the forecast period. The implementation and adoption of new technologies and proliferation of smartphones are boosting the online gambling segment in APAC. Legalization of sports betting across Europe and North Americ will help boost revenues in the global gambling market. Government initiatives to legalize these activities in Argentina and Brazil will augment the development of the Latin American market.

The key countries profiled in the report are:

  • Australia
  • Mainland China
  • China SAR Macau
  • China SAR Hong Kong
  • Singapore
  • US
  • Canada
  • Italy
  • UK
  • Germany
  • France
  • Nordic Region
  • Argentina
  • Mexico
  • Brazil
  • South Africa

Key Vendor Analysis

The global gambling market is highly concentrated with the presence of several regional and international players. The increasing focus on continuous innovations and upgrades to support digital platforms and sustain the intense competition in the global market. Various companies are expanding their businesses to developing countries such as India and China to tap potential opportunities in the market. Factors such as an increase in product or service extensions, technological innovations, and M&A are expected to intensify the competition in the global gambling market during the forecast period. Furthermore, the presence of established international vendors, consumer loyalty, and a shift in consumer preferences are major entry barriers for new players.

The major vendors in the global market are:

  • Bet365
  • Galaxy Entertainment Group
  • Las Vegas Sands Corporation
  • MGM Resorts International
  • The Star Group
  • Paddy Power Betfair
  • William Hill

Other prominent vendors include AsianLogic, Betway, Betfred Group, Betsafe, Betsson, Bet-at-Home, Bwin, Camelot Group, Casino Cosmopol, Caesars Interactive Entertainment, CasinoEuro, Casinostugan, Casumo, Comeon, Expekt, Folkeautomaten, Gametwist, Genting Berhad, GVC Holdings, Interwetten, Jackpotjoy,  Kindred, LeoVegas, Mr. Green, Mybet, Mobilbet, Nordicbet, Norgesautomaten, Norsk Tipping, Online Casino Deutschland,  Pinnacle, Playtech, Rank Group, SJM Holdings Limited, Sky bet, Stargames, Sunmaker, Sportech, Svenska Spel, Tipico, Vera&john, Win2Day,  Wynn Resorts, 1xbet, and 888 Group.

Key market insights include

  1. The analysis of the global gambling market provides market size and growth rate for the forecast period 2018-2023.
  2. It offers comprehensive insights into current industry trends, trend forecast, and growth drivers about the global gambling market.
  3. The report provides the latest analysis of market share, growth drivers, challenges, and investment opportunities.
  4. It offers a complete overview of market segments and the regional outlook of the global gambling market.
  5. The report offers a detailed overview of the vendor landscape, competitive analysis, and key market strategies to gain competitive advantage.

The global gambling market size is expected to reach revenues of over $525 billion by 2023, growing at a CAGR of around 4% 2017–2023.

The global gambling market is driven by increasing penetration of online gaming and betting across the North American and European region. The increase in per capita income, high adoption, growing interest, and growth of dual-income households are some of the factors augmenting the growth of the global market. The market research report provides in-depth market analysis and segmental analysis of the global gambling market by product, platform, and geography.

Base Year:                  2017

Forecast Year:           2018–2023

The study considers the present scenario of the global gambling market and its market dynamics for the period 2018−2023. It covers a detailed overview of various market growth enablers, restraints, and trends. The study covers both the demand and supply sides of the market. It also profiles and analyzes the leading companies and various other prominent companies operating in the market.

Major Vendors in the Global Gambling Market

  • Bet365
    • Business Overview
    • Las Vegas Sands Corporation in the Global Market
    • Major Product Offerings
    • Key Strategies
    • Key Strengths
    • Key Opportunities
  • Galaxy Entertainment Group
  • Las Vegas Sands Corporation
  • MGM Resorts International
  • The Star Group
  • Paddy Power Betfair
  • William Hill

Prominent Players in the Global Gambling Market

  • AsianLogic
    • Business Overview
  • Betway
  • Betfred Group
  • Betsafe
  • Betsson
  • Bet-at-Home
  • Bwin
  • Camelot Group
  • Casino Cosmopol
  • Caesars Interactive Entertainment
  • CasinoEuro
  • Casinostugan
  • Casumo
  • Comeon
  • Expekt
  • Folkeautomaten
  • Gametwist
  • Genting Berhad
  • GVC Holdings
  • Interwetten
  • Jackpotjoy
  • Kindred
  • LeoVegas
  • Mr. Green
  • Mybet
  • Mobilbet
  • Nordicbet
  • Norgesautomaten
  • Norsk Tipping
  • OnlineCasino Deutschland
  • Pinnacle
  • Playtech
  • Rank Group
  • SJM Holdings Limited
  • Sky bet
  • Stargames
  • Sunmaker
  • Sportech
  • Svenska Spel
  • Tipico
  • Vera&john
  • Win2Day
  • Wynn Resort
  • 1xbet
  • 888 Group

Market Segmentation by Product

  • Betting
  • Casino
  • Lottery

Market Segmentation by Platform

  • Land-Based
  • Online
    • Desktop
    • Mobile

Market Segmentation by Geography

  • APAC
    • Australia
    • Mainland China
    • China SAR Macau
    • China SAR Hong Kong
    • Singapore
  • North America
    • US
    • Canada
  • Europe
    • Italy
    • UK
    • Germany
    • France
    • Nordic Region
  • Latin America
    • Argentina
    • Mexico
    • Brazil
  • MEA
    • South Africa

1          Research Methodology

2          Research Objectives

3          Research Process

 

4          Report Coverage

4.1       Market Definition

4.2       Base Year

4.3       Scope of Study

4.3.1   Market Segmentation by Product Type

4.3.2   Market Segmentation by Platform Type

4.3.3   Market Segmentation by Geography

 

5          Report Assumptions & Caveats

5.1       Key Caveats

5.2       Inclusions

5.3       Exclusions

5.4       Currency Conversion

5.5       Market Derivation

 

6          Market at a Glance

 

7          Introduction

7.1       Market Overview

7.2       MacroEconomic Factors Enabling Market Growth

7.2.1   Economic Development

7.2.2   Per Capita GDP in Developing Markets

7.2.3   Dual-income Households in Developed Markets

 

8          Gambling Market Dynamics

8.1       Gambling Market Growth Enablers

8.1.1   Growth in Mass-Market Gaming Segment

8.1.2   Growing Number of Live Casinos Worldwide

8.1.3   Increasing Gamification of Online Industry

8.1.4   Increased Focus on Online Strategy

8.1.5   YOY Impact of Market Growth Enablers

8.1.6   YOY Impact of Market Growth Enablers on Regions

8.2       Gambling Market Growth Restraints

8.2.1   Low Internet Penetration Affecting Growth of Online Gambling

8.2.2   Ethical Concerns

8.2.3   YOY Impact of Market Growth Restraints

8.2.4   YOY Impact of Market Growth Restraints on Regions

8.3       Gambling Market Opportunities & Trends

8.3.1   Growing Adoption of Augmented Reality and Virtual Reality

8.3.2   Increased Betting on eSports

8.3.3   Inclusion of Digital/Cryptocurrency as Standard Money

8.3.4   YOY Impact of Market Opportunities & Trends

8.3.5   YOY Impact of Market Opportunities & Trends on Regions

 

9          Value Chain Analysis

9.1       Supply Chain overview

9.2       Value Chain Analysis for Online Gambling Market

9.2.1   Suppliers

9.2.2   Operators

9.2.3   Affiliates

9.2.4   End-user

9.2.5   Jurisdiction

 

10        Gambling Market Landscape

10.1    Global Gambling Market

10.1.1 Historical Data 2015−2016

10.1.2 Market Size & Forecast 2017−2023

10.2    Porter’s Five Forces Analysis

10.2.1 Threat of New Entrants

10.2.2 Bargaining Power of Suppliers

10.2.3 Bargaining Power of Buyers

10.2.4 Threat of Substitutes

10.2.5 Competitive Rivalry

 

11        Gambling Market By Product Type

11.1    Market Overview

11.2    Global Casino Market

11.2.1 Market Size & Forecast

11.2.2 Global Casino Market by Geography

11.3    Global Lottery Market

11.3.1 Market Size & Forecast

11.3.2 Global Lottery Market by Geography

11.4    Global Betting Market

11.4.1 Market Size & Forecast

11.4.2 Global Betting Market by Geography

 

12        Market by Platform Type

12.1    Market Overview

12.2    Global Land-based Market

12.2.1 Market Size & Forecast

12.2.2 Global Land-based

Market by Geography

12.3    Global Online Gambling Market

12.3.1 Market Size & Forecast

12.3.2 Global Market by Sub-segment: Desktop & Mobile

12.3.3 Global Market by Geography

 

13        Market by Geographical Segmentation

13.1    Market Overview

 

14        APAC: Gambling Market

14.1    Market Overview

14.1.1 Historic Data: 2015−2016

14.1.2 Market Size & Forecast 2017−2023

14.2    Segmentation by Product Type

14.2.1 Market Size & Forecast: Product Type

14.3    Segmentation by Platform type

14.3.1 Market Size & Forecast: Platform Type

14.4    Key Countries

14.4.1             Australia: Market Size & Forecast

14.4.2             Australia: Market by Product Type

14.4.3             Australia: Market by Platform Type

14.4.4             Mainland China: Market Size & Forecast

14.4.5             China SAR Macau: Market Size & Forecast

14.4.6             China SAR Hong Kong: Market Size & Forecast

14.4.7             Singapore: Market Size & Forecast

14.4.8             Japan: Market Size & Forecast

14.5    Leading Trend, Enabler, and Restraint

 

15        North America: Gambling Market

15.1    Market Overview

15.1.1 Historic Data 2015−2016

15.1.2 Market Size & Forecast 2017−2023

15.2    Segmentation by Product type

15.2.1 Market Size & Forecast: Product Type

15.3    Segmentation by Platform type

15.3.1 Market Size & Forecast: Platform Type

15.4    Key Countries

15.4.1             US: Market Size & Forecast

15.4.2             US: Market by Product Type

15.4.3             US: Market by Platform Type

15.4.4             Canada: Market Size & Forecast

15.4.5             Canada: Market by Product Type

15.4.6             Canada: Market by Platform Type

15.5    Leading Trend, Enabler, and Restraint

 

16        Europe: Gambling Market

16.1    Market Overview

16.1.1 Historic Data 2015−2016

16.1.2 Market Size & Forecast 2017−2023

16.2    Segmentation by Product type

16.2.1 Market Size & Forecast: Product Type

16.3    Segmentation by Platform type

16.3.1 Market Size & Forecast: Platform Type

16.4    Key Countries

16.4.1             Italy: Market Size & Forecast

16.4.2             Italy: Market by Product Type

16.4.3             Italy: Market by Platform Type

16.4.4             UK: Market Size & Forecast

16.4.5             Online Gambling

16.4.6             Gambling Duties

16.4.7             UK: Market by Product Type

16.4.8             UK: Market by Platform Type

16.4.9             Germany: Market Size & Forecast

16.4.10           Germany: Market by Product Type

16.4.11           Germany: Market by Platform Type

16.4.12           France: Market Size & Forecast

16.4.13           France: Market by Product Type

16.4.14           France: Market by Platform Type

16.4.15           Nordic Region: Market Size & Forecast

16.4.16           Nordic Region: Norway Market Size & Forecast

16.4.17           Nordic Region: Sweden Market Size & Forecast

16.4.18           Nordic Region: Finland Market Size & Forecast

16.4.19           Nordic Region: Denmark Market Size & Forecast

16.4.20           Nordic Region: Gambling Market by Countries

16.4.21           Nordic Region: Gambling Market by Product Type

16.4.22           Nordic Region: Gambling Market by Platform Type

16.5    Leading Trend, Enabler, and Restraint

 

17        Latin America: Gambling Market

17.1    Market overview

17.1.1 Historical Data: 2015−2016

17.1.2 Market Size & Forecast 2017−2023

17.2    Segmentation by Product type

17.2.1 Market Size & Forecast: Product Type

17.3    Segmentation by Platform type

17.3.1 Market Size & Forecast: Platform Type

17.4    Key countries

17.4.1             Argentina: Market Size & Forecast

17.4.2             Mexico: Market Size & Forecast

17.4.3             Brazil: Market Size & Forecast

17.5    Leading Trend, Enabler, and Restraint

 

18        MEA: Gambling Market

18.1    Market Overview

18.1.1 Historical Data 2015−2016

18.1.2 Market Size & Forecast 2017−2023

18.2    Segmentation by Product type

18.2.1 Market Size & Forecast: Product Type

18.3    Segmentation by Platform type

18.3.1 Market Size & Forecast: Platform Type

18.4    Key countries

18.4.1             South Africa: Market Size & Forecast

18.5    Leading Trend, Enabler, and Restraint

 

19        Competitive Landscape

19.1    Market Overview

19.2    Market Structure and Mapping of Competition

19.2.1 Herfindahl-Hirschman Index

 

20        Key Company profiles

20.1    Bet365

20.1.1 Business Overview

20.1.2 bet365 in Global Gambling Market

20.1.3 Major Product Offerings

20.1.4 Key Strategies

20.1.5 Key Strengths

20.1.6 Key Opportunities

20.2    Galaxy Entertainment Group

20.2.1 Business Overview

20.2.2 Galaxy Entertainment Group in Global Gambling Market

20.2.3 Major Product Offerings

20.2.4 Key Strategies

20.2.5 Key Strengths

20.2.6 Key Opportunities

20.3    Las Vegas Sands

20.3.1 Business Overview

20.3.2 Las Vegas Sands in Global Gambling Market

20.3.3 Major Product Offerings

20.3.4 Key Strategies

20.3.5 Key Strengths

20.3.6 Key Opportunities

20.4    MGM Resorts International

20.4.1 Business Overview

20.4.2 MGM Resorts International in Global Gambling Market

20.4.3 Major Product Offerings

20.4.4 Key Strategies

20.4.5 Key Strengths

20.4.6 Key Opportunities

20.5    The Stars Group

20.5.1 Business Overview

20.5.2 The Stars Group in Global Gambling Market

20.5.3 Major Product Offerings

20.5.4 Key Strategies

20.5.5 Key Strengths

20.5.6 Key Opportunities

20.6    Paddy Power Betfair

20.6.1 Business Overview

20.6.2 Paddy Power Betfair in Global Gambling Market

20.6.3 Major Product Offerings

20.6.4 Key Strategies

20.6.5 Key Strengths

20.6.6 Key Opportunities

20.7    William Hill

20.7.1 Business Overview

20.7.2 William Hill in Global Gambling Market

20.7.3 Major Product Offerings

20.7.4 Key Strategies

20.7.5 Key Strengths

20.7.6 Key Opportunities

 

21        Other Prominent Vendors

21.1    AsianLogic

21.1.1 Business Overview

21.2    Betway

21.2.1 Business Overview

21.3    Betfred Group

21.3.1 Business Overview

21.4    Betsafe

21.4.1 Business Overview

21.5    Betsson

21.5.1 Business Overview

21.6    BET-at-home

21.6.1 Business Overview

21.7    Bwin

21.7.1 Business Overview

21.8    Caesars Interactive Entertainment

21.8.1 Business Overview

21.9    Camelot

21.9.1 Business Overview

21.10  Casino Cosmopol

21.10.1 Business Overview

21.11  CasinoEuro

21.11.1 Business Overview

21.12  Casinostugan

21.12.1 Business Overview

21.13  Casumo

21.13.1 Business Overview

21.14  Comeon

21.14.1 Business Overview

21.15  Expekt

21.15.1 Business Overview

21.16  Folkeautomaten

21.16.1 Business Overview

21.17  Gametwist

21.17.1 Business Overview

21.18  Genting Berhad

21.18.1 Business Overview

21.19  GVC HOldings

21.19.1 Business Overview

21.20  Interwetten

21.20.1 Business Overview

21.21  Jackpotjoy

21.21.1 Business Overview

21.22  Kindred

21.22.1 Business Overview

21.23  LeoVegas

21.23.1 Business Overview

21.24  Mobilbet

21.24.1 Business Overview

21.25  Mr. Green

21.25.1 Business Overview

21.26  Mybet

21.26.1 Business Overview

21.27  Nordicbet

21.27.1 Business Overview

21.28  Norgesautomaten

21.28.1Business Overview

21.29  Norsk Tipping

21.29.1 Business Overview

21.30  OnlineCasino Deutschland

21.30.1 Business Overview

21.31  Pinnacle

21.31.1 Business Overview

21.32  Playtech

21.32.1 Business Overview

21.33  Rank Group

21.33.1 Business Overview

21.34  SJM Holdings Limited

21.34.1 Business Overview

21.35  Sky bet

21.35.1 Business Overview

21.36  Sportech

21.36.1 Business Overview

21.37  Stargames

21.37.1 Business Overview

21.38  Sunmaker

21.38.1 Business Overview

21.39  Svenska Spel

21.39.1 Business Overview

21.40  Tipico

21.40.1 Business Overview

21.41  Vera&John

21.41.1 Business Overview

21.42  Win2Day

21.42.1 Business Overview

21.43  Wynn Resorts

21.43.1 Business Overview

21.44  1XBET

21.44.1 Business Overview

21.45  888 Group

21.45.1 Business Overview

 

22        Report Summary

22.1    Key Takeaways

22.2    Strategic Recommendation

22.3    Qualitative Summary of Global Gambling Market

22.4    Quantitative Summary: Global Gambling Market

22.4.1 Market by Geography

22.4.2 Market by Product Type

22.4.3 Market by Platform Type

 

23        Appendix

23.1    Abbreviations

           

List of Exhibits       

Exhibit 1         Segmentation of Global Gambling Market

Exhibit 2         Market Size Calculation Approach 2017

Exhibit 3         Market Size Calculation 2017

Exhibit 4         Overview of Global Gambling Market

Exhibit 5         GDP Growth 2010–2023 (annual % change)

Exhibit 6         Global GDP Growth 2017 (annual % change)

Exhibit 7         Dual-income Households in US (1970 vs. 2015)

Exhibit 8         Macau GGR by VIP and Mass-Market Gaming Q12015−Q12018

Exhibit 9         Macau Mass-Market GGR Q12012−Q12018

Exhibit 10       Impact on Gamification on Human Psyche

Exhibit 11       Internet Penetration (Percentage of Internet Users against Overall Population in Select APAC Countries

Exhibit 12       Average Internet Speed in Select APAC Countries Q1 2017

Exhibit 13       Overview of Augmented Reality

Exhibit 14       Use of Augmented Reality for Industry

Exhibit 15       Global AR and VR Gambling Market 2017−2023 ($ million)

Exhibit 16       Global eSports Market: Revenue and Viewership 2014−2017

Exhibit 17       eSports Betting by Handle 2016

Exhibit 18       Supply Chain of Casino Resort

Exhibit 19       Value Chain Analysis of Global Online Gambling Market

Exhibit 20       Operator Affiliate Model of Online Gambling

Exhibit 21       Global Gambling Market: Historical Data 2015−2016 ($ billion)

Exhibit 22       Global Gambling Market 2017−2023 ($ billion)

Exhibit 23       Increasing Penetration of Online Activities in Global Market 2017 & 2023

Exhibit 24       Global Urban and Rural Human Population 1950−2050 (million)

Exhibit 25       Increase in Women Workforce in Japan 1985−2014 (million)

Exhibit 26       Global Mobile Phone Shipments by Type 2010–2020 (billion units)

Exhibit 27       Smartphone Penetration in North America, Western Europe, and APAC 2010−2022

Exhibit 28       Global Millennial Population by Key Regions 2017 (% of total population)

Exhibit 29       Five Forces Analysis 2017

Exhibit 30       Global Gambling Market by Product Type: Overview

Exhibit 31       Global Market by Product Type 2017 & 2023

Exhibit 32       Global Market Share by Product Type 2017−2023 (%)

Exhibit 33       Global Casino Market 2017−2023 ($ billion)

Exhibit 34       Global Lottery Market 2017−2023 ($ billion)

Exhibit 35       Global Betting Market 2017−2023 ($ billion)

Exhibit 36       Global Market by Platform Type: Overview

Exhibit 37       Global Market by Platform Type 2017 & 2023

Exhibit 38       Global Market by Platform Type 2017−2023

Exhibit 39       Growth Rate Comparison: Online vis-à-vis Land-based Activities 2018−2023

Exhibit 40       Global Land-based Gambling Market 2017−2023 ($ billion)

Exhibit 41       Global Online Gambling Market 2017−2023 ($ billion)

Exhibit 42       Market Share of Geographies in Global Gambling Market 2017 & 2023

Exhibit 43       CAGRs of Key Geographies 2017−2023

Exhibit 44       APAC: Market Historical Data 2015−2016 ($ billion)

Exhibit 45       APAC: Market 2017−2023 ($ billion)

Exhibit 46       Increase in Urban Population in APAC (Overall Population %) 2005−2045

Exhibit 47       APAC: Online vis-à-vis Land-based Activities Market Share 2017−2023

Exhibit 48       Gross Domestic Savings of Key APAC Countries 2008−2014 (percentage of income)

Exhibit 49       Comparison of Southeast Asian Countries with Income Brackets 2010−2025

Exhibit 50       Australia: Gambling Market 2017–2023 ($ billion)

Exhibit 51       Australia: Per Capita Expenditure on Activity 2017

Exhibit 52       Australia: Online Gambling Market 2017−2023 ($ billion)

Exhibit 53       Mainland China: Market 2017−2023 ($ billion)

Exhibit 54       Urban Households in China: Income Breakup 2010−2020

Exhibit 55       Macau: Market 2017–2023 ($ billion)

Exhibit 56       Macau: Total Number of Visitors 2008–2017 (million)

Exhibit 57       Hong Kong: Market 2017–2023 ($ billion)

Exhibit 58       Legal Gambling Options in Hong Kong

Exhibit 59       Singapore: Gambling Market 2017–2023 ($ billion)

Exhibit 60       Singapore: Measure Placed by Government to Regulate Online Gambling 2017

Exhibit 61       Japan: (Pachinko) Market 2017−2023 ($ billion)

Exhibit 62       North America: Market Historical Data 2015−2016 ($ billion)

Exhibit 63       Annual Saving Ratio of US

Exhibit 64       Change in US GDP Growth Rate (Q1 2006−Q2 2016)

Exhibit 65       North America: Gambling Market 2017−2023 ($ billion)

Exhibit 66       North America: Online vis-à-vis Land-based Activities Market Share 2017−2023

Exhibit 67       US: Gambling Market 2017−2023 ($ billion)

Exhibit 68       US: Sports Betting Scenario 2018

Exhibit 69       US: Tribal Gambling Historic Revenue 2010−2016 ($ billion)

Exhibit 70       Canada: Market 2017−2023 ($ billion)

Exhibit 71       Europe: Market Historical Data 2015−2016 ($ billion)

Exhibit 72       Europe: Gambling Market 2017−2023 ($ billion)

Exhibit 73       Changes in Per Capita Disposable Income in EU-27+1 Countries 2006−2015

Exhibit 74       Annual Saving Ratio of Western European Countries 2008−2017

Exhibit 75       Change in Annual Household Disposable Income in Europe 2008−2015 (%)

Exhibit 76       Urban and Rural Population in Europe 1950−2050 (Percentage of total population)

Exhibit 77       Europe: Online vis-à-vis Land-based Activities Market Share 2017−2023

Exhibit 78       Italy: Gambling Market 2017–2023 ($ billion)

Exhibit 79       UK: Market 2017–2023 ($ billion)

Exhibit 80       UK: Online vis-à-vis Land-based Gambling Market Share 2017−2023

Exhibit 81       UK: Age Distribution of Total and Online Participants 2017 (%)

Exhibit 82       UK: Vendor Market Share Analysis of Online Sports Betting 2017 (%)

Exhibit 83       Germany: Market 2017–2023 ($ billion)

Exhibit 84       France: Market 2017–2023 ($ billion)

Exhibit 85       France: Online vis-à-vis Land-based Gambling Market Share 2017−2023

Exhibit 86       France: Players by Age by Activity 2017

Exhibit 87       Nordic Region: Gambling Market 2017–2023 ($ billion)

Exhibit 88       Activities and Games by Popularity in Nordic Countries 2017

Exhibit 89       Norway: Gambling Market 2017–2023 ($ billion)

Exhibit 90       Norway: Share of Activities to GGR 2017

Exhibit 91       Sweden: Market 2017–2023 ($ billion)

Exhibit 92       Sweden: Parties to GGR 2017

Exhibit 93       Finland: Market 2017–2023 ($ billion)

Exhibit 94       Finland: Share of Activities to GGR 2017

Exhibit 95       Denmark: Gambling Market 2017–2023 ($ billion)

Exhibit 96       Denmark: Share of Activities to GGR 2017

Exhibit 97       Latin America: Market Historic Data 2015−2016 ($ billion)

Exhibit 98       Latin America: Market 2017–2023 ($ billion)

Exhibit 99       Latin America: Online Gambling Market 2017–2023 ($ billion)

Exhibit 100    Argentina: Market 2017–2023 ($ billion)    180

Exhibit 101     Mexico: Market 2017–2023 ($ billion)

Exhibit 102     Brazil: Market 2017–2023 ($ billion)

Exhibit 103     Brazil: International Tourist Arrival 2007–2017 (million)

Exhibit 104    Brazil: Lottery Turnover 2012–2017 ($ billion)      184

Exhibit 105     MEA: Market Historic Data 2015−2016 ($ billion)

Exhibit 106    MEA: Gambling Market 2017–2023 ($ billion)       187

Exhibit 107     Internet Usage in Key Countries of Middle East 2017

Exhibit 108    Africa: Gambling Market 2017–2023 ($ billion)     189

Exhibit 109    Egypt: Legalized Activities in Egypt in 2017            190

Exhibit 110     MEA: Online Market by Region 2017–2023 ($ billion)

Exhibit 111     South Africa: Gambling Market 2017–2023 ($ billion)

Exhibit 112     Overview of Market Concentration in Geographies 2017 (as illustrated by HHI)

Exhibit 113     Qualitative Summary of Global Gambling Market  

 

List of Tables          

Table 1            Key Geographies Definition

Table 2            Key Caveats

Table 3            Currency Conversion 2013−2017

Table 4            Real GDP per Capita Growth in Several Developing Countries 2013–2016

Table 5            MGM Resorts International Revenue by Business Segment FY2017

Table 6            Popular Live Casinos with Bonus Offerings 2017

Table 7            Popular Mobile Casinos 2017

Table 8            YOY Impact of Market Growth Enablers 2017−2023

Table 9            YOY Impact of Market Growth Enablers on Regions 2017

Table 10         YOY Impact of Market Growth Restraints 2017−2023

Table 11         YOY Impact of Market Growth Restraints on Regions 2017

Table 12         Various Cryptocurrencies Accepted in Activities

Table 13         YOY Impact of Market Opportunities & Trends 2017−2023

Table 14         YOY Impact of Market Opportunities & Trends on Regions 2017

Table 15         Global Casino Market by Geography 2017−2023 ($ billion)

Table 16         Various State-run Lotteries 2017

Table 17         Global Lottery Market by Geography 2017−2023 ($ billion)

Table 18         Global Betting Market by Geography 2017−2023 ($ billion)

Table 19         Global Land-based Gambling Market by Geography 2017−2023 ($ billion)

Table 20         Mobile Gambling Market by Product Segmentation

Table 21         Global Online Gambling Market by Geography 2017−2023 ($ billion)

Table 22         APAC: Market by Product Type 2017−2023 ($ billion)

Table 23         APAC: Market by Platform Type 2017−2023 ($ billion)

Table 24         Australia: Market by Product Type 2017−2023 ($ billion)

Table 25         Australia: Market by Platform Type 2017−2023 ($ billion)

Table 26         Macau: Market by Products 2017–2023 ($ billion)

Table 27         North America: Market by Product Type 2017−2023 ($ billion)

Table 28         North America: Market by Platform Type 2017−2023 ($ billion)

Table 29         US: Major States by Revenue 2015−2016

Table 30         US: Casino Revenue by Commercial versus Tribal 2017−2023 ($ billion)

Table 31         US: Market by Product Type 2017−2023 ($ billion)

Table 32         US: Market by Platform Type 2017−2023 ($ billion)

Table 33         Canada: Market by Major Regions 2016 and 2017 ($ million)

Table 34         Canada: Market by Major Activities 2016 and 2017 ($ billion)

Table 35         Canada: Market by Product Type 2017−2023 ($ billion)

Table 36         Canada: Market by Platform Type 2017−2023 ($ billion)

Table 37         Europe: Market by Product Type 2017−2023 ($ billion)

Table 38         Europe: Market by Platform Type 2017−2023 ($ billion)

Table 39         Italy: Market by Product Type 2017−2023 ($ billion)

Table 40         Italy: Market by Platform Type 2017−2023 ($ billion)

Table 41         UK: Duties Paid to Government 2007 – 2017 ($ million)

Table 42         UK: Market by Product Type 2017−2023 ($ billion)

Table 43         UK: Market by Platform Type 2017−2023 ($ billion)

Table 44         Germany: Market by Product Type 2017−2023 ($ billion)

Table 45         Germany: Market by Platform Type 2017−2023 ($ billion)

Table 46         France: Market by Product Type 2017−2023 ($ billion)

Table 47         France: Gambling Market by Platform Type 2017−2023 ($ billion)

Table 48         Percentage of People Engaging in Activities in Nordic Countries 2017

Table 49         Denmark: GGR by Type 2011–2017 ($ million)

Table 50         Nordic Region: Market by Countries 2017–2023 ($ billion)

Table 51         Nordic Region: Market by Product Type 2017−2023 ($ billion)

Table 52         Nordic Region: Gambling Market by Platform Type 2017−2023 ($ billion)

Table 53         Latin America by Key Macroeconomic Factors 2015

Table 54         Latin America: Market by Product Type 2017−2023 ($ billion)

Table 55         Latin America: Gambling Market by Platform Type 2017−2023 ($ billion)

Table 56         Population Demographics in Middle Eastern Countries 2014–2015

Table 57         MEA: Market by Product Type 2017−2023 ($ billion)

Table 58         MEA: Market by Platform Type 2017−2023 ($ billion)

Table 59         South Africa: Gross Gaming Revenue by Activities 2014–2017 ($ million)

Table 60         South Africa: Gross Gaming Revenue by Provinces 2017 (%)

Table 61         bet365: Product Offerings

Table 62         Galaxy Entertainment Group: Product Offerings

Table 63         Casino Resorts Owned and Operated by Las Vegas Sands 2017

Table 64         Las Vegas Sands: Product Offerings

Table 65         Casino Resorts Owned and Operated by MGM Resorts International 2017

Table 66         MGM Resorts International: Product Offerings

Table 67         The Stars Group: Product Offerings

Table 68         Paddy Power Betfair: Product Offerings

Table 69         William Hill: Product Offerings

Table 70         Quantitative Summary of Market by Regions ($ billion)

Table 71         Quantitative Summary of Market by Geography 2017−2023 (%)

Table 72         Quantitative Summary of APAC: Gambling Market by Product Type 2017−2023 ($ billion)

Table 73         Quantitative Summary of APAC: Market by Platform Type 2017−2023 ($ billion)

Table 74         Quantitative Summary of Australia: Market by Product Type 2017−2023 ($ billion)

Table 75         Quantitative Summary of Australia: Market by Platform Type 2017−2023 ($ billion)

Table 76         Quantitative Summary of North America: Market by Product Type 2017−2023 ($ billion)

Table 77         Quantitative Summary of North America: Market by Platform Type 2017−2023 ($ billion)

Table 78         Quantitative Summary of US: Gambling Market by Product Type 2017−2023 ($ billion)

Table 79         Quantitative Summary of US: Market by Platform Type 2017−2023 ($ billion)

Table 80         Quantitative Summary of Canada: Market by Product Type 2017−2023 ($ billion)

Table 81         Quantitative Summary of Canada: Market by Platform Type 2017−2023 ($ billion)

Table 82         Quantitative Summary of Europe: Market by Product Type 2017−2023 ($ billion)

Table 83         Quantitative Summary of Europe: Market by Platform Type 2017−2023 ($ billion)

Table 84         Quantitative Summary of Italy: Market by Product Type 2017−2023 ($ billion)

Table 85         Quantitative Summary of Italy: Gambling Market by Platform Type 2017−2023 ($ billion)

Table 86         Quantitative Summary of UK: Market by Product Type 2017−2023 ($ billion)

Table 87         Quantitative Summary of UK: Market by Platform Type 2017−2023 ($ billion)

Table 88         Quantitative Summary of Germany: Market by Product Type 2017−2023 ($ billion)

Table 89         Quantitative Summary of Germany: Gambling Market by Platform Type 2017−2023 ($ billion)

Table 90         Quantitative Summary of France: Market by Product Type 2017−2023 ($ billion)

Table 91         Quantitative Summary of France: Market by Platform Type 2017−2023 ($ billion)

Table 92         Quantitative Summary of Nordic Region: Market by Countries 2017–2023 ($ billion)

Table 93         Quantitative Summary of Nordic Region: Gambling Market by Product Type 2017−2023 ($ billion)

Table 94         Quantitative Summary of Nordic Region: Market by Platform Type 2017−2023 ($ billion)

Table 95         Quantitative Summary of Latin America: Market by Product Type 2017−2023 ($ billion)

Table 96         Quantitative Summary of Latin America: Gambling Market by Platform Type 2017−2023 ($ billion)

Table 97         Quantitative Summary of MEA: Gambling Market by Product Type 2017−2023 ($ billion)

Table 98         Quantitative Summary of MEA: Market by Platform Type 2017−2023 ($ billion)

Table 99         Quantitative Summary of Market by Product ($ billion)

Table 100       Quantitative Summary of Market by Product 2017−2023 (%)

Table 101       Quantitative Summary of Global Casino Market by Geography 2017−2023 ($ billion)

Table 102       Quantitative Summary of Global Lottery Market by Geography 2017−2023 ($ billion)

Table 103       Quantitative Summary of Global Betting Market by Geography 2017−2023 ($ billion)

Table 104       Quantitative Summary of Market by Platform ($ billion)

Table 105       Quantitative Summary of Market by Product 2017−2023 (%)

Table 106       Quantitative Summary of Global Land-based Gambling Market by Geography 2017−2023 ($ billion)

Table 107       Quantitative Summary of Global Online Gambling Market by Geography 2017−2023 ($ billion)

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