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THE GLOBAL ONLINE GAMBLING MARKET WAS VALUED AT USD 105 BILLION IN 2022 AND IS EXPECTED TO REACH USD 213.58 BILLION BY 2028 , GROWING AT A COMPOUND ANNUAL GROWTH RATE (CAGR) OF 12.56% FROM 2022 TO 2028.
The Online Gambling Market Size, Share, & Trends Analysis Report by
- Product: Casino, Lottery, Betting, Poker, and Others
- Platform: Desktop-based, Mobile, and Others
- Geography: North America, Europe, APAC, Latin America, and Middle East & Africa
Industry Analysis Report, Regional Outlook, Growth Potential, Price Trends, Competitive Market Share & Forecast 2023–2028.
This report includes market data points, ranging from trend
analyses to market estimates & forecasts that you can customize
ONLINE GAMBLING MARKET REPORT SCOPE
REPORT ATTRIBUTE | DETAILS |
---|---|
Market Size (2028) | USD 213.58 Billion |
Market Size (2022) | USD 105 Billion |
CAGR (2022-2028) | 12.56% |
Base Year | 2022 |
Forecast Year | 2023-2028 |
Market Segments | Product, Platform, and Geography |
Geographic Analysis | North America, Europe, APAC, Latin America, and Middle East & Africa |
KEY PLAYERS | Bet365, Entain, Kindred, Flutter Entertainment, and William Hill |
INDUSTRY ANALYSIS
The global online gambling market was valued at USD 105 billion in 2022 and is projected to reach USD 213.58 billion by 2028, growing at a CAGR of 12.56% from 2022 to 2028. The market is expected to grow significantly in the coming years, as people are not only interested in playing online casino games. Also, the interest in investing in online casinos or gambling is increasing. The new generation will likely make paid live streams for designing games, affiliate marketing for gambling sites, betting sessions, and funding for the new technologies that online gambling portals require. Further, apart from increasing demand from developed markets, factors such as enhanced marketing and online promotion have contributed to the online gambling market growth.
Gambling is an activity where one wagers money or something of value on events with uncertain outcomes. When permitted by the law, gambling is often called gaming in many countries. Gambling is considered a major commercial activity widely accepted in many countries. Gambling activities online via desktops, tablets, smartphones, and smart TVs are considered online. Gambling activities are highly popular in developed economies such as the U.S., the U.K., and other Western European countries. In the era of digital gambling, online gambling activities are witnessing huge adoption. This is mainly due to the significant interest of the millennial population in digital gambling across the world.
Factors such as the high spending power of the baby boomers and Gen X, increased adoption of smartphones, inclination toward new technology, and high urbanization are driving the growth of the gambling industry in North America. The U.S. is a leading industry for gambling activities in the region. The industry majorly led driven by the baby boomers and Gen X. On the other hand, millennials can be termed a digital generation. They are tech-savvy, and most of them are addicted to their smartphones. This segment will drive the demand for the online gambling industry in the region.
MARKET TRENDS & DRIVERS
Growing Adoption of Augmented Reality and Virtual Reality in Gambling
Gambling is highly sensitive and responsive to new technologies and innovations. The unprecedented growth of online gambling activities, such as online casinos and betting, has propelled players in the market to adopt new technologies to survive the competition. One such technology which is widely making inroads into the industry is augmented reality and virtual reality. The gambling industry has the highest potential to use AR and VR technology in the future. Top gambling vendors would go for creating a VR casino environment during the forecast period. The implementation of AR technology provides online casinos with various options for improving and developing their gaming offerings. In casinos, this technology can introduce a range of new features. It can combine the best elements of live gaming and software with virtual reality add-ons and overlays to make a more engaging experience for its customers.
Growing Number of Live Casinos Worldwide
Live casinos have been very popular among gamblers worldwide. These casinos offer live dealers and real-time feeds that help replicate the experience and feel of a real-world land-based casino. These casinos are becoming popular among high-end paying customers who have been using real money in the past. Live casinos are gaining popularity worldwide, especially in the U.K., where online gambling has become very popular. Live casinos are gaining immense customer adoption, and major players such as Ladbrokes, William Hill, and Flutter Entertainment are already offering such an experience.
INDUSTRY RESTRAINTS
Stringent Regulations Across Regions
Online gambling has attracted legal scrutiny ever since the sport took off. Owing to the fine line of difference between the game of skills versus the game of chance, the overall business model has had to undergo several changes to laws & regulations across regions. Various countries worldwide are imposing restrictions as it could lead to financial loss. Thus, the imposition of restrictions can become a major restraint for the online gambling market as the vendor will lose out on the market from the region where online gambling is banned. Several states in the U.S. are imposing restrictions on online gambling and are even posing fines against some online gambling platforms for disobeying the laws.
SEGMENTATION INSIGHTS
INSIGHTS BY PRODUCT
The global online gambling industry by product is segmented into casinos, lottery, betting, poker, and others. In 2022, the casino segment dominated the industry with over 52% market share. Further, online casinos are becoming popular worldwide. Playing a plethora of casino games from the comfort of one’s own home has given impetus to the idea of online casinos, and revenue growth has been gaining much traction worldwide. Online casinos have yet to encroach on the largest traditional markets for casinos, such as Las Vegas and Macau. The advent of live casinos has given traditional casino owners a different approach to earning money and increasing profitability using digital channels. Live casinos have bettered the prospects of earning more revenue for traditional casino owners who faced the shortage of guest arrival as one of their biggest challenges.
INSIGHTS BY PLATFORM
The desktop-based platform segment is expected to dominate the global market. Desktop gambling enables access to gambling sites and plays on desktop devices such as computers and laptops. Screen size is one of the most apparent benefits of desktop gambling, mainly when 4K monitors in 30+ inch sizes are available. Playing on big screens enables complete immersion in online gambling and catching some details that players could otherwise skip on a small mobile screen. For people with two or more screens, this enables playing different games simultaneously, even on different websites.
GEOGRAPHICAL ANALYSIS
Europe held the largest market share, accounting for over 46% in 2022. The major reasons for the growth in demand were the growing number of online gambling websites in the region and the launch of mobile applications for gambling activities in the industry. Further, these activities are gaining popularity in many European countries, with the UK, Italy, and Nordic leading the industry growth in the region. In 2022−2028, in terms of value, the YOY growth of gambling will be high due to the increasing penetration of online gambling in Europe. One of the major reasons behind the high spending on gambling activities among European households is an increase in the per capita disposable income. An improving economy in many European countries has increased disposable income in Europe.
APAC will witness a rise in awareness about these mobile applications in developing countries during the forecast period. Then, the market demand will surely be fueled by the growth of the number of end-users in these regions. In APAC, emerging countries like India are witnessing traction for online gambling activities such as sports betting and poker games. Macau, in APAC, is the largest regional industry for traditional gambling. Additionally, with increased economic growth, most of the countries in this region have been actively spending on infrastructure and industrial development. APAC can be viewed as one of the largest potential markets for gambling vendors due to the vibrant economic situation of countries in this region.
COMPETITIVE LANDSCAPE
The global online gambling market is moderately fragmented, with many local and international players. The competition among these players is intense. The rapidly changing technological environment could adversely affect vendors as customers expect continual innovations and upgrades in the digital gambling domain. The leading vendors are bet365, Entain, Flutter Entertainment, Kindred, and William Hill. The present scenario forces vendors to refine their unique value proposition to achieve a strong industry presence.
The competition among the key players in the industry is intense in the U.K., Germany, and other European countries. The market concentration in developed countries such as Western European countries is high. The industry is nascent in developing countries like the U.S. and India due to the entry of international brands in these countries. The industry is showing tremendous growth because of the positive government regulations in many countries. Vendors compete based on offerings, premises, and platform type. Vendors are using new business models and focusing on developing the portfolio of their establishments to drive growth. The focus is heavily shifting toward digitizing gambling or developing supporting mobile applications to enhance customers’ experience.
ABOUT THE REPORT
The report is provided for the forecast years 2023 to 2028 and a base year of 2022. The market is segmented by product, platform, and geography for the years considered. The report provides a holistic approach to the global online gambling market to enable customers to analyze the market thoroughly.
Frequently Asked Questions
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The online gambling market is expected to grow at a CAGR of approximately 12.56% from 2022 to 2028.
The following factors are likely to contribute to the growth of the market during the forecast period:
- Growing Number of Live Casinos Worldwide
- Increasing Gamification of the Online Gambling Market
- Increased Focus on Online Strategy
- Increasing Popularity Among Millennial & Gen Z Population
Base Year: 2022
Forecast Year: 2023-2028
The report considers the present scenario of the online gambling market and its market dynamics for 2023−2028. It covers a detailed overview of several market growth enablers, restraints, and trends. The study covers both the demand and supply sides of the market. It also profiles and analyzes leading companies and several other prominent companies operating in the market.
Key Company Profiles
- Bet365
- Business Overview
- Product Offerings
- Key Strategies
- Key Strengths
- Key Opportunities
- Entain
- Kindred
- Flutter Entertainment
- William Hill
Other Prominent Vendors
- AsianLogic
- Business Overview
- Service Offerings
- Betway
- Betfred Group
- Betsafe
- Betsson
- Bet-at-Home
- Bwin
- Caesars Interactive Entertainment
- Camelot
- Casino Cosmopol
- CasinoEuro
- Casinostugan
- Casumo
- Comeon
- Expekt
- Folkeautomaten
- GameTwist
- Genting Berhad
- Interwetten
- Jackpotjoy
- Las Vegas Sands
- LeoVegas
- MGM Resorts International
- Mobilbet
- Green
- mybet
- Nordicbet
- NordicAutomaten
- Norsk Tipping
- Onlinecasino Deutschland
- Pinnacle
- Playtech
- Rank Group
- SJM
- Sky Bet
- Sportech
- StarGames
- Sunmaker
- Svenska Spel
- Tipico
- Vera&John
- win2day
- Wynn Resorts
- 1xBet
- 888 Group
Segmentation by Product
- Casino
- Lottery
- Betting
- Poker
- Others
Segmentation by Platform
- Desktop-based
- Mobile
- Others
Segmentation by Geography
- Europe
- The U.K.
- Italy
- Nordics
- Sweden
- Denmark
- Norway
- Finland
- France
- Germany
- Spain
- APAC
- Australia
- China
- China SAR Hong Kong
- Mainland China
- China SAR Macau
- Japan
- India
- Singapore
- North America
- The U.S.
- Canada
- Latin America
- Brazil
- Mexico
- Colombia
- Middle East & Africa
- South Africa
- Turkey
EXHIBIT 1 SEGMENTATION OF GLOBAL ONLINE GAMBLING MARKET
EXHIBIT 2 MARKET SIZE CALCULATION APPROACH 2022
EXHIBIT 3 GLOBAL ONLINE GAMBLING MARKET 2023 & 2028 (REVENUE)
EXHIBIT 4 CAGR COMPARISON BY GEOGRAPHY (2022-2028)
EXHIBIT 5 KEY PLAYERS IN ONLINE GAMBLING MARKET
EXHIBIT 6 GLOBAL ONLINE GAMBLING MARKET OVERVIEW
EXHIBIT 7 ADOPTION AND USE OF CONNECTED DEVICES AND SERVICES (2022)
EXHIBIT 8 AGE DISTRIBUTION OF ONLINE GAMBLERS (GLOBAL AVERAGE %)
EXHIBIT 9 SUPPLY CHAIN OF CASINO RESORT
EXHIBIT 10 OPERATOR AFFILIATE MODEL OF ONLINE GAMBLING
EXHIBIT 11 VALUE CHAIN ANALYSIS OF GLOBAL ONLINE GAMBLING MARKET
EXHIBIT 12 IMPACT OF GROWING ADOPTION OF AUGMENTED REALITY AND VIRTUAL REALITY IN GAMBLING
EXHIBIT 13 OVERVIEW OF AUGMENTED REALITY
EXHIBIT 14 USE OF AUGMENTED REALITY FOR GAMBLING INDUSTRY
EXHIBIT 15 IMPACT OF INCREASED BETTING ON ESPORTS
EXHIBIT 16 IMPACT OF INCLUSION OF DIGITAL/CRYPTOCURRENCY AS STANDARD MONEY
EXHIBIT 17 ADVANTAGES OF USING CRYPTOCURRENCIES IN GAMBLING
EXHIBIT 18 IMPACT OF INCREASING NUMBER OF INTERNET USERS
EXHIBIT 19 IMPACT OF GROWING NUMBER OF LIVE CASINOS WORLDWIDE
EXHIBIT 20 IMPACT OF INCREASING GAMIFICATION OF ONLINE GAMBLING INDUSTRY
EXHIBIT 21 IMPACT OF GAMIFICATION ON HUMAN PSYCHE
EXHIBIT 22 IMPACT OF INCREASED FOCUS ON ONLINE STRATEGY
EXHIBIT 23 IMPACT OF INCREASING POPULARITY AMONG MILLENNIAL & GEN Z POPULATION
EXHIBIT 24 REGION WISE GLOBAL MILLENNIAL POPULATION 2021 (MILLION)
EXHIBIT 25 PREFERENCE OF MOBILE PLATFORMS FOR PLAYING GAMES BY VARIOUS GENERATIONS 2021 (%)
EXHIBIT 26 IMPACT OF ETHICAL CONCERNS
EXHIBIT 27 IMPACT OF RISE IN TECHNICALITIES HINDERING GROWTH
EXHIBIT 28 IMPACT OF STRINGENT REGULATIONS ACROSS REGIONS
EXHIBIT 29 GLOBAL ONLINE GAMBLING MARKET 2022–2028 ($ BILLION)
EXHIBIT 30 GLOBAL ONLINE GAMBLING MARKET: INCREMENTAL GROWTH
EXHIBIT 31 FIVE FORCES ANALYSIS 2022
EXHIBIT 32 INCREMENTAL GROWTH BY PRODUCT (2022 & 2028)
EXHIBIT 33 GLOBAL ONLINE GAMBLING MARKET OVERVIEW BY PRODUCT (2022-2028)
EXHIBIT 34 GLOBAL ONLINE CASINO MARKET 2022–2028 ($ BILLION)
EXHIBIT 35 GLOBAL ONLINE LOTTERY MARKET 2022–2028 ($ BILLION)
EXHIBIT 36 GLOBAL ONLINE BETTING MARKET 2022–2028 ($ BILLION)
EXHIBIT 37 COMMONLY PLAYED POKER GAME VARIATIONS
EXHIBIT 38 GLOBAL ONLINE POKER MARKET 2022–2028 ($ BILLION)
EXHIBIT 39 GLOBAL OTHERS ONLINE GAMBLING MARKET 2022–2028 ($ BILLION)
EXHIBIT 40 INCREMENTAL GROWTH BY PLATFORM (2022 & 2028)
EXHIBIT 41 GLOBAL ONLINE GAMBLING MARKET OVERVIEW BY PLATFORM (2022-2028)
EXHIBIT 42 GLOBAL DESKTOP-BASED ONLINE GAMBLING MARKET 2022–2028 ($ BILLION)
EXHIBIT 43 ADVANTAGES OF MOBILE GAMBLING
EXHIBIT 44 GLOBAL MOBILE ONLINE GAMBLING MARKET 2022–2028 ($ BILLION)
EXHIBIT 45 GLOBAL OTHERS ONLINE GAMBLING MARKET 2022–2028 ($ BILLION)
EXHIBIT 46 INCREMENTAL GROWTH BY GEOGRAPHY (2022 & 2028)
EXHIBIT 47 GLOBAL ONLINE GAMBLING MARKET SHARE BY REGION (2022)
EXHIBIT 48 ONLINE GAMBLING MARKET IN EUROPE 2022–2028 ($ BILLION)
EXHIBIT 49 EUROPE ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 50 EUROPE ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 51 INCREMENTAL GROWTH IN EUROPE (2022 & 2028)
EXHIBIT 52 UK ONLINE GAMBLING MARKET 2022–2028 ($ BILLION)
EXHIBIT 53 ONLINE GAMBLING MARKET IN ITALY 2022–2028 ($ BILLION)
EXHIBIT 54 ONLINE GAMBLING MARKET IN NORDIC 2022–2028 ($ BILLION)
EXHIBIT 55 ONLINE GAMBLING MARKET IN SWEDEN 2022–2028 ($ BILLION)
EXHIBIT 56 ONLINE GAMBLING MARKET IN DENMARK 2022–2028 ($ BILLION)
EXHIBIT 57 ONLINE GAMBLING MARKET IN NORWAY 2022–2028 ($ BILLION)
EXHIBIT 58 ONLINE GAMBLING MARKET IN FINLAND 2022–2028 ($ BILLION)
EXHIBIT 59 ONLINE GAMBLING MARKET IN FRANCE 2022–2028 ($ BILLION)
EXHIBIT 60 ONLINE GAMBLING MARKET IN GERMANY 2022–2028 ($ BILLION)
EXHIBIT 61 ONLINE GAMBLING MARKET IN SPAIN 2022–2028 ($ BILLION)
EXHIBIT 62 ONLINE GAMBLING MARKET IN APAC 2022–2028 ($ BILLION)
EXHIBIT 63 APAC ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 64 APAC ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 65 INCREMENTAL GROWTH IN APAC (2022 & 2028)
EXHIBIT 66 ONLINE GAMBLING MARKET IN AUSTRALIA 2022–2028 ($ BILLION)
EXHIBIT 67 ONLINE GAMBLING MARKET IN CHINA 2022–2028 ($ BILLION)
EXHIBIT 68 ONLINE GAMBLING MARKET IN CHINA SAR HONG KONG 2022–2028 ($ BILLION)
EXHIBIT 69 ONLINE GAMBLING MARKET IN MAINLAND CHINA 2022–2028 ($ BILLION)
EXHIBIT 70 ONLINE GAMBLING MARKET IN CHINA SAR MACAU 2022–2028 ($ BILLION)
EXHIBIT 71 ONLINE GAMBLING MARKET IN JAPAN 2022–2028 ($ BILLION)
EXHIBIT 72 ONLINE GAMBLING MARKET IN INDIA 2022–2028 ($ BILLION)
EXHIBIT 73 ONLINE GAMBLING MARKET IN SINGAPORE 2022–2028 ($ BILLION)
EXHIBIT 74 ONLINE GAMBLING MARKET IN NORTH AMERICA 2022–2028 ($ BILLION)
EXHIBIT 75 NORTH AMERICA ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 76 NORTH AMERICA ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 77 INCREMENTAL GROWTH IN NORTH AMERICA (2022 & 2028)
EXHIBIT 78 US ONLINE GAMBLING MARKET 2022–2028 ($ BILLION)
EXHIBIT 79 ONLINE GAMBLING MARKET IN CANADA 2022–2028 ($ BILLION)
EXHIBIT 80 ONLINE GAMBLING MARKET IN LATIN AMERICA 2022–2028 ($ BILLION)
EXHIBIT 81 LATIN AMERICA ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 82 LATIN AMERICA ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 83 INCREMENTAL GROWTH IN LATIN AMERICA (2022 & 2028)
EXHIBIT 84 ONLINE GAMBLING MARKET IN BRAZIL 2022–2028 ($ BILLION)
EXHIBIT 85 ONLINE GAMBLING MARKET IN MEXICO 2022–2028 ($ BILLION)
EXHIBIT 86 ONLINE GAMBLING MARKET IN COLUMBIA 2022–2028 ($ BILLION)
EXHIBIT 87 ONLINE GAMBLING MARKET IN MIDDLE EAST & AFRICA 2022–2028 ($ BILLION)
EXHIBIT 88 MIDDLE EAST & AFRICA ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 89 MIDDLE EAST & AFRICA ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 90 INCREMENTAL GROWTH IN MIDDLE EAST & AFRICA (2022 & 2028)
EXHIBIT 91 ONLINE GAMBLING MARKET IN SOUTH AFRICA 2022–2028 ($ BILLION)
EXHIBIT 92 ONLINE GAMBLING MARKET IN TURKEY 2022–2028 ($ BILLION)
EXHIBIT 93 GLOBAL ONLINE GAMBLING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
EXHIBIT 94 EUROPE ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 95 EUROPE ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 96 APAC ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 97 APAC ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 98 NORTH AMERICA ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 99 NORTH AMERICA ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 100 LATIN AMERICA ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 101 LATIN AMERICA ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
EXHIBIT 102 MIDDLE EAST & AFRICA ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
EXHIBIT 103 MIDDLE EAST & AFRICA ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
LIST OF TABLES
TABLE 1 KEY CAVEATS
TABLE 2 CURRENCY CONVERSION 2015−2022
TABLE 3 VARIOUS CRYPTOCURRENCIES ACCEPTED IN GAMBLING ACTIVITIES
TABLE 4 POPULAR MOBILE GAMES (2022)
TABLE 5 GLOBAL ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
TABLE 6 GLOBAL ONLINE CASINO MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 7 GLOBAL ONLINE LOTTERY MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 8 GLOBAL ONLINE BETTING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 9 GLOBAL ONLINE POKER MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 10 GLOBAL OTHERS ONLINE GAMBLING PRODUCT MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 11 GLOBAL ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
TABLE 12 GLOBAL DESKTOP-BASED ONLINE GAMBLING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 13 GLOBAL MOBILE ONLINE GAMBLING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 14 GLOBAL OTHERS ONLINE GAMBLING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 15 GLOBAL ONLINE GAMBLING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 16 ONLINE GAMBLING LEGAL STATES (2023)
TABLE 17 BET365: MAJOR SERVICE OFFERINGS
TABLE 18 ENTAIN: MAJOR SERVICE OFFERINGS
TABLE 19 KINDRED: MAJOR SERVICE OFFERINGS
TABLE 20 FLUTTER ENTERTAINMENT: MAJOR SERVICE OFFERINGS
TABLE 21 WILLIAM HILL: MAJOR SERVICE OFFERINGS
TABLE 22 ASIANLOGIC: MAJOR SERVICE OFFERINGS
TABLE 23 BETWAY: MAJOR SERVICE OFFERINGS
TABLE 24 BETFRED GROUP: MAJOR SERVICE OFFERINGS
TABLE 25 BETSAFE: MAJOR SERVICE OFFERINGS
TABLE 26 BETSSON: MAJOR SERVICE OFFERINGS
TABLE 27 BET-AT-HOME: MAJOR SERVICE OFFERINGS
TABLE 28 BWIN: MAJOR SERVICE OFFERINGS
TABLE 29 CAESARS INTERACTIVE ENTERTAINMENT: MAJOR SERVICE OFFERINGS
TABLE 30 CAMELOT: MAJOR SERVICE OFFERINGS
TABLE 31 CASINO COSMOPOL: MAJOR SERVICE OFFERINGS
TABLE 32 CASINOEURO: MAJOR SERVICE OFFERINGS
TABLE 33 CASINOSTUGAN: MAJOR SERVICE OFFERINGS
TABLE 34 CASUMO: MAJOR SERVICE OFFERINGS
TABLE 35 COMEON: MAJOR SERVICE OFFERINGS
TABLE 36 EXPEKT: MAJOR SERVICE OFFERINGS
TABLE 37 FOLKEAUTOMATEN: MAJOR SERVICE OFFERINGS
TABLE 38 GAMETWIST: MAJOR SERVICE OFFERINGS
TABLE 39 GENTING BERHAD: MAJOR SERVICE OFFERINGS
TABLE 40 INTERWETTEN: MAJOR SERVICE OFFERINGS
TABLE 41 JACKPOTJOY: MAJOR SERVICE OFFERINGS
TABLE 42 LAS VEGAS SANDS: MAJOR SERVICE OFFERINGS
TABLE 43 LEOVEGAS: MAJOR SERVICE OFFERINGS
TABLE 44 MGM RESORTS INTERNATIONAL: MAJOR SERVICE OFFERINGS
TABLE 45 MOBILBET: MAJOR SERVICE OFFERINGS
TABLE 46 MR. GREEN: MAJOR SERVICE OFFERINGS
TABLE 47 MYBET: MAJOR SERVICE OFFERINGS
TABLE 48 NORDICBET: MAJOR SERVICE OFFERINGS
TABLE 49 NORDICAUTOMATEN: MAJOR SERVICE OFFERINGS
TABLE 50 NORSK TIPPING: MAJOR SERVICE OFFERINGS
TABLE 51 ONLINECASINO DEUTSCHLAND: MAJOR SERVICE OFFERINGS
TABLE 52 PINNACLE: MAJOR SERVICE OFFERINGS
TABLE 53 PLAYTECH: MAJOR SERVICE OFFERINGS
TABLE 54 RANK GROUP: MAJOR SERVICE OFFERINGS
TABLE 55 SJM: MAJOR SERVICE OFFERINGS
TABLE 56 SKY BET: MAJOR SERVICE OFFERINGS
TABLE 57 SPORTECH: MAJOR SERVICE OFFERINGS
TABLE 58 STARGAMES: MAJOR SERVICE OFFERINGS
TABLE 59 SUNMAKER: MAJOR SERVICE OFFERINGS
TABLE 60 SVENSKA SPEL: MAJOR SERVICE OFFERINGS
TABLE 61 TIPICO: MAJOR SERVICE OFFERINGS
TABLE 62 VERA&JOHN: MAJOR SERVICE OFFERINGS
TABLE 63 WIN2DAY: MAJOR SERVICE OFFERINGS
TABLE 64 WYNN RESORTS: MAJOR SERVICE OFFERINGS
TABLE 65 1XBET: MAJOR SERVICE OFFERINGS
TABLE 66 888 GROUP: MAJOR SERVICE OFFERINGS
TABLE 67 GLOBAL ONLINE GAMBLING MARKET BY PRODUCT 2022−2028 ($ BILLION)
TABLE 68 GLOBAL ONLINE CASINO MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 69 GLOBAL ONLINE LOTTERY MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 70 GLOBAL ONLINE BETTING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 71 GLOBAL ONLINE POKER MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 72 GLOBAL OTHERS ONLINE GAMBLING PRODUCT MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 73 GLOBAL ONLINE GAMBLING MARKET BY PLATFORM 2022−2028 ($ BILLION)
TABLE 74 GLOBAL DESKTOP-BASED ONLINE GAMBLING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 75 GLOBAL MOBILE ONLINE GAMBLING MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
TABLE 76 GLOBAL OTHERS ONLINE GAMBLING PLATFORM MARKET BY GEOGRAPHY 2022−2028 ($ BILLION)
1 RESEARCH METHODOLOGY
2 RESEARCH OBJECTIVES
3 RESEARCH PROCESS
4 SCOPE & COVERAGE
4.1 MARKET DEFINITION
4.1.1 INCLUSIONS
4.1.2 EXCLUSIONS
4.1.3 MARKET ESTIMATION CAVEATS
4.2 BASE YEAR
4.3 SCOPE OF THE STUDY
4.4 MARKET SEGMENTS
4.4.1 MARKET SEGMENTATION BY PRODUCT
4.4.2 MARKET SEGMENTATION BY PLATFORM
4.4.3 MARKET SEGMENTATION BY GEOGRAPHY
5 REPORT ASSUMPTIONS & CAVEATS
5.1 KEY CAVEATS
5.2 CURRENCY CONVERSION
5.3 MARKET DERIVATION
6 MARKET AT A GLANCE
7 PREMIUM INSIGHTS
7.1 MARKET OVERVIEW
7.2 MARKET DYNAMICS: KEY TRENDS, DRIVERS, AND RESTRAINTS
7.2.1 MARKET TRENDS
7.2.2 MARKET ENABLERS
7.2.3 MARKET RESTRAINTS
7.3 SEGMENT ANALYSIS
7.4 GEOGRAPHICAL ANALYSIS
7.5 COMPETITIVE LANDSCAPE
7.6 ABOUT THE REPORT
8 INTRODUCTION
8.1 OVERVIEW
8.2 INCREASING SMARTPHONE PENETRATION
8.3 REGULATORY UPDATE
8.4 CONSUMER PREFERENCE
9 VALUE CHAIN ANALYSIS
9.1 SUPPLY CHAIN OVERVIEW
9.2 VALUE CHAIN ANALYSIS FOR ONLINE GAMBLING MARKET
9.2.1 SUPPLIERS
9.2.2 OPERATORS
9.2.3 AFFILIATES
9.2.4 END-USER
9.2.5 JURISDICTION
10 MARKET OPPORTUNITIES & TRENDS
10.1 GROWING ADOPTION OF AUGMENTED REALITY AND VIRTUAL REALITY IN GAMBLING
10.2 INCREASED BETTING ON ESPORTS
10.3 INCLUSION OF DIGITAL/CRYPTOCURRENCY AS STANDARD MONEY
10.4 INCREASING NUMBER OF INTERNET USERS
11 MARKET GROWTH ENABLERS
11.1 GROWING NUMBER OF LIVE CASINOS WORLDWIDE
11.2 INCREASING GAMIFICATION OF ONLINE GAMBLING INDUSTRY
11.3 INCREASED FOCUS ON ONLINE STRATEGY
11.4 INCREASING POPULARITY AMONG MILLENNIAL & GEN Z POPULATION
12 MARKET RESTRAINTS
12.1 ETHICAL CONCERNS
12.2 RISE IN TECHNICALITIES HINDERING GROWTH
12.3 STRINGENT REGULATIONS ACROSS REGIONS
13 MARKET LANDSCAPE
13.1 MARKET SIZE & FORECAST
13.2 FIVE FORCES ANALYSIS
13.2.1 THREAT OF NEW ENTRANTS
13.2.2 BARGAINING POWER OF SUPPLIERS
13.2.3 BARGAINING POWER OF BUYERS
13.2.4 THREAT OF SUBSTITUTES
13.2.5 COMPETITIVE RIVALRY
14 PRODUCT
14.1 MARKET SNAPSHOT & GROWTH ENGINE
14.2 MARKET OVERVIEW
14.3 CASINO
14.3.1 MARKET SIZE & FORECAST
14.3.2 MARKET BY GEOGRAPHY
14.4 LOTTERY
14.4.1 MARKET SIZE & FORECAST
14.4.2 MARKET BY GEOGRAPHY
14.5 BETTING
14.5.1 MARKET SIZE & FORECAST
14.5.2 MARKET BY GEOGRAPHY
14.6 POKER
14.6.1 MARKET SIZE & FORECAST
14.6.2 MARKET BY GEOGRAPHY
14.7 OTHERS
14.7.1 MARKET SIZE & FORECAST
14.7.2 MARKET BY GEOGRAPHY
15 PLATFORM
15.1 MARKET SNAPSHOT & GROWTH ENGINE
15.2 MARKET OVERVIEW
15.3 DESKTOP-BASED
15.3.1 MARKET SIZE & FORECAST
15.3.2 MARKET BY GEOGRAPHY
15.4 MOBILE
15.4.1 MARKET SIZE & FORECAST
15.4.2 MARKET BY GEOGRAPHY
15.5 OTHERS
15.5.1 MARKET SIZE & FORECAST
15.5.2 MARKET BY GEOGRAPHY
16 GEOGRAPHY
16.1 MARKET SNAPSHOT & GROWTH ENGINE
16.2 GEOGRAPHIC OVERVIEW
17 EUROPE
17.1 MARKET SIZE & FORECAST
17.2 PRODUCT
17.2.1 MARKET SIZE & FORECAST
17.3 PLATFORM
17.3.1 MARKET SIZE & FORECAST
17.4 KEY COUNTRIES
17.4.1 UK: MARKET SIZE & FORECAST
17.4.2 ITALY: MARKET SIZE & FORECAST
17.4.3 NORDIC: MARKET SIZE & FORECAST
17.4.4 NORDIC - SWEDEN: MARKET SIZE & FORECAST
17.4.5 NORDIC - DENMARK: MARKET SIZE & FORECAST
17.4.6 NORDIC - NORWAY: MARKET SIZE & FORECAST
17.4.7 NORDIC - FINLAND: MARKET SIZE & FORECAST
17.4.8 FRANCE: MARKET SIZE & FORECAST
17.4.9 GERMANY: MARKET SIZE & FORECAST
17.4.10 SPAIN: MARKET SIZE & FORECAST
18 APAC
18.1 MARKET SIZE & FORECAST
18.2 PRODUCT
18.2.1 MARKET SIZE & FORECAST
18.3 PLATFORM
18.3.1 MARKET SIZE & FORECAST
18.4 KEY COUNTRIES
18.4.1 AUSTRALIA: MARKET SIZE & FORECAST
18.4.2 CHINA: MARKET SIZE & FORECAST
18.4.3 CHINA SAR HONG KONG: MARKET SIZE & FORECAST
18.4.4 MAINLAND CHINA: MARKET SIZE & FORECAST
18.4.5 CHINA SAR MACAU: MARKET SIZE & FORECAST
18.4.6 JAPAN: MARKET SIZE & FORECAST
18.4.7 INDIA: MARKET SIZE & FORECAST
18.4.8 SINGAPORE: MARKET SIZE & FORECAST
19 NORTH AMERICA
19.1 MARKET SIZE & FORECAST
19.2 PRODUCT
19.2.1 MARKET SIZE & FORECAST
19.3 PLATFORM
19.3.1 MARKET SIZE & FORECAST
19.4 KEY COUNTRIES
19.4.1 US: MARKET SIZE & FORECAST
19.4.2 CANADA: MARKET SIZE & FORECAST
20 LATIN AMERICA
20.1 MARKET SIZE & FORECAST
20.2 PRODUCT
20.2.1 MARKET SIZE & FORECAST
20.3 PLATFORM
20.3.1 MARKET SIZE & FORECAST
20.4 KEY COUNTRIES
20.4.1 BRAZIL: MARKET SIZE & FORECAST
20.4.2 MEXICO: MARKET SIZE & FORECAST
20.4.3 COLOMBIA: MARKET SIZE & FORECAST
21 MIDDLE EAST & AFRICA
21.1 MARKET SIZE & FORECAST
21.2 PRODUCT
21.2.1 MARKET SIZE & FORECAST
21.3 PLATFORM
21.3.1 MARKET SIZE & FORECAST
21.4 KEY COUNTRIES
21.4.1 SOUTH AFRICA: MARKET SIZE & FORECAST
21.4.2 TURKEY: MARKET SIZE & FORECAST
22 COMPETITIVE LANDSCAPE
22.1 COMPETITION OVERVIEW
23 KEY COMPANY PROFILES
23.1 BET365
23.1.1 BUSINESS OVERVIEW
23.1.2 BET365 IN GLOBAL ONLINE GAMBLING MARKET
23.1.3 SERVICE OFFERINGS
23.1.4 KEY STRATEGIES
23.1.5 KEY STRENGTHS
23.1.6 KEY OPPORTUNITIES
23.2 ENTAIN
23.2.1 BUSINESS OVERVIEW
23.2.2 ENTAIN IN GLOBAL ONLINE GAMBLING MARKET
23.2.3 SERVICE OFFERINGS
23.2.4 KEY STRATEGIES
23.2.5 KEY STRENGTHS
23.2.6 KEY OPPORTUNITIES
23.3 KINDRED
23.3.1 BUSINESS OVERVIEW
23.3.2 KINDRED IN GLOBAL ONLINE GAMBLING MARKET
23.3.3 SERVICE OFFERINGS
23.3.4 KEY STRATEGIES
23.3.5 KEY STRENGTHS
23.3.6 KEY OPPORTUNITIES
23.4 FLUTTER ENTERTAINMENT
23.4.1 BUSINESS OVERVIEW
23.4.2 FLUTTER ENTERTAINMENT IN GLOBAL ONLINE GAMBLING MARKET
23.4.3 SERVICE OFFERINGS
23.4.4 KEY STRATEGIES
23.4.5 KEY STRENGTHS
23.4.6 KEY OPPORTUNITIES
23.5 WILLIAM HILL
23.5.1 BUSINESS OVERVIEW
23.5.2 WILLIAM HILL IN GLOBAL ONLINE GAMBLING MARKET
23.5.3 SERVICE OFFERINGS
23.5.4 KEY STRATEGIES
23.5.5 KEY STRENGTHS
23.5.6 KEY OPPORTUNITIES
24 OTHER PROMINENT VENDORS
24.1 ASIANLOGIC
24.1.1 BUSINESS OVERVIEW
24.1.2 SERVICE OFFERINGS
24.2 BETWAY
24.2.1 BUSINESS OVERVIEW
24.2.2 SERVICE OFFERINGS
24.3 BETFRED GROUP
24.3.1 BUSINESS OVERVIEW
24.3.2 SERVICE OFFERINGS
24.4 BETSAFE
24.4.1 BUSINESS OVERVIEW
24.4.2 SERVICE OFFERINGS
24.5 BETSSON
24.5.1 BUSINESS OVERVIEW
24.5.2 SERVICE OFFERINGS
24.6 BET-AT-HOME
24.6.1 BUSINESS OVERVIEW
24.6.2 SERVICE OFFERINGS
24.7 BWIN
24.7.1 BUSINESS OVERVIEW
24.7.2 SERVICE OFFERINGS
24.8 CAESARS INTERACTIVE ENTERTAINMENT
24.8.1 BUSINESS OVERVIEW
24.8.2 SERVICE OFFERINGS
24.9 CAMELOT
24.9.1 BUSINESS OVERVIEW
24.9.2 SERVICE OFFERINGS
24.10 CASINO COSMOPOL
24.10.1 BUSINESS OVERVIEW
24.10.2 SERVICE OFFERINGS
24.11 CASINOEURO
24.11.1 BUSINESS OVERVIEW
24.11.2 SERVICE OFFERINGS
24.12 CASINOSTUGAN
24.12.1 BUSINESS OVERVIEW
24.12.2 SERVICE OFFERINGS
24.13 CASUMO
24.13.1 BUSINESS OVERVIEW
24.13.2 SERVICE OFFERINGS
24.14 COMEON
24.14.1 BUSINESS OVERVIEW
24.14.2 SERVICE OFFERINGS
24.15 EXPEKT
24.15.1 BUSINESS OVERVIEW
24.15.2 SERVICE OFFERINGS
24.16 FOLKAUTOMATEN
24.16.1 BUSINESS OVERVIEW
24.16.2 SERVICE OFFERINGS
24.17 GAMETWIST
24.17.1 BUSINESS OVERVIEW
24.17.2 SERVICE OFFERINGS
24.18 GENTING BERHAD
24.18.1 BUSINESS OVERVIEW
24.18.2 SERVICE OFFERINGS
24.19 INTERWETTEN
24.19.1 BUSINESS OVERVIEW
24.19.2 SERVICE OFFERINGS
24.20 JACKPOTJOY
24.20.1 BUSINESS OVERVIEW
24.20.2 SERVICE OFFERINGS
24.21 LAS VEGAS SANDS
24.21.1 BUSINESS OVERVIEW
24.21.2 SERVICE OFFERINGS
24.22 LEOVEGAS
24.22.1 BUSINESS OVERVIEW
24.22.2 SERVICE OFFERINGS
24.23 MGM RESORTS INTERNATIONAL
24.23.1 BUSINESS OVERVIEW
24.23.2 SERVICE OFFERINGS
24.24 MOBILBET
24.24.1 BUSINESS OVERVIEW
24.24.2 SERVICE OFFERINGS
24.25 MR. GREEN
24.25.1 BUSINESS OVERVIEW
24.25.2 SERVICE OFFERINGS
24.26 MYBET
24.26.1 BUSINESS OVERVIEW
24.26.2 SERVICE OFFERINGS
24.27 NORDICBET
24.27.1 BUSINESS OVERVIEW
24.27.2 SERVICE OFFERINGS
24.28 NORDICAUTOMATEN
24.28.1 BUSINESS OVERVIEW
24.28.2 SERVICE OFFERINGS
24.29 NORSK TIPPING
24.29.1 BUSINESS OVERVIEW
24.29.2 SERVICE OFFERINGS
24.30 ONLINECASINO DEUTSCHLAND
24.30.1 BUSINESS OVERVIEW
24.30.2 SERVICE OFFERINGS
24.31 PINNACLE
24.31.1 BUSINESS OVERVIEW
24.31.2 SERVICE OFFERINGS
24.32 PLAYTECH
24.32.1 BUSINESS OVERVIEW
24.32.2 SERVICE OFFERINGS
24.33 RANK GROUP
24.33.1 BUSINESS OVERVIEW
24.33.2 SERVICE OFFERINGS
24.34 SJM
24.34.1 BUSINESS OVERVIEW
24.34.2 SERVICE OFFERINGS
24.35 SKY BET
24.35.1 BUSINESS OVERVIEW
24.35.2 SERVICE OFFERINGS
24.36 SPORTECH
24.36.1 BUSINESS OVERVIEW
24.36.2 SERVICE OFFERINGS
24.37 STARGAMES
24.37.1 BUSINESS OVERVIEW
24.37.2 SERVICE OFFERINGS
24.38 SUNMAKER
24.38.1 BUSINESS OVERVIEW
24.38.2 SERVICE OFFERINGS
24.39 SVENSKA SPEL
24.39.1 BUSINESS OVERVIEW
24.39.2 SERVICE OFFERINGS
24.40 TIPICO
24.40.1 BUSINESS OVERVIEW
24.40.2 SERVICE OFFERINGS
24.41 VERA&JOHN
24.41.1 BUSINESS OVERVIEW
24.41.2 SERVICE OFFERINGS
24.42 WIN2DAY
24.42.1 BUSINESS OVERVIEW
24.42.2 SERVICE OFFERINGS
24.43 WYNN RESORTS
24.43.1 BUSINESS OVERVIEW
24.43.2 SERVICE OFFERINGS
24.44 1XBET
24.44.1 BUSINESS OVERVIEW
24.44.2 SERVICE OFFERINGS
24.45 888 GROUP
24.45.1 BUSINESS OVERVIEW
24.45.2 SERVICE OFFERINGS
25 REPORT SUMMARY
25.1 KEY TAKEAWAYS
25.2 STRATEGIC RECOMMENDATIONS
26 QUANTITATIVE SUMMARY
26.1 MARKET BY GEOGRAPHY
26.2 EUROPE
26.2.1 PRODUCT
26.2.2 PLATFORM
26.3 APAC
26.3.1 PRODUCT
26.3.2 PLATFORM
26.4 NORTH AMERICA
26.4.1 PRODUCT
26.4.2 PLATFORM
26.5 LATIN AMERICA
26.5.1 PRODUCT
26.5.2 PLATFORM
26.6 MIDDLE EAST & AFRICA
26.6.1 PRODUCT
26.6.2 PLATFORM
26.7 PRODUCT
26.7.1 CASINO
26.7.2 LOTTERY
26.7.3 BETTING
26.7.4 POKER
26.7.5 OTHERS
26.8 PLATFORM
26.8.1 DESKTOP-BASED
26.8.2 MOBILE
26.8.3 OTHERS
27 APPENDIX
27.1 ABBREVIATIONS
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