EUROPE BOARD GAMES MARKET SIZE TO CROSS $4 BILLION BY 2023, GROWING AT A CAGR OF OVER 6% DURING THE PERIOD 2018–2023

Europe Board Games Market size, share, trends, analysis report by Product Type (tabletop, card & dice, collectible card, miniature, and RPG), Theme Type (strategy & war, educational, fantasy, sports, and others), Distribution Channel (online and retail), and Key Country (France, Germany, Italy, Spain, UK, Turkey, and others) Industry Analysis Report, Regional Outlook, Growth Trends, Competitive Landscape, Market Share & Forecast, 2020–2025

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Most Exhaustive Report

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194 Pages

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80 Tables

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57 Charts

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1 Regions

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7 Countries

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55 Companies

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4 Market Segment

EUROPE BOARD GAMES MARKET MARKET REPORT SCOPE

Report Attribute Details
MARKET SIZE (REVENUE) USD 3.74 Billion (2023)
CAGR Over 5% (2017-2023)
Base Year 2017
Forecast Year 2018 - 2023
Market Segments Product Type (tabletop, card & dice, collectible card, miniature, and RPG), Theme Type (strategy & war, educational, fantasy, sports, and others), Distribution Channel (online and retail)
Geographic Analysis Europe
Countries Covered France, Germany, Italy, Spain, UK, Turkey, and others

INDUSTRY INSIGHTS

The growing popularity of strategy and war and educational games is primarily driving the growth of the Europe board games market. The lure of hands-on and heads-on skill and knowledge development for different age groups is attributing to the popularity of these table top games in the European region. The leading manufacturers are focusing on designing and creating an engaging and competitive environment that requires players to focus reinforce and apply to learn. The main advantages of playing these games help consumers to build on their communication and relationship skills. The economic development and increase consumer’s purchasing power are driving the demand for these products in the European region. Countries such as Germany and the UK are the largest consumers and highest revenue generators in the Europe board games market. Some are designed specifically for corporates will enhance the learning ability of professionals and helps to improve the working relationship with employees.

Some of the award-winning games available in the region include Monopoly, Settlers of Catan, and Pandemic. They are designed for this region focus on building resources and optimum management of resources, thus keeping all the players engaged until the end of the game. Development of such consumer specific games will help manufacturers gain larger shares in the region.

 The proliferation of the internet and social media channels are shaping the end-users’ purchasing behavior and boosting sales. Top retail giants such as Sainsbury’s, Target, Carrefour, Lowe's, Metro, Costco, Groupe Auchan, and Walmart account for over 68% of the total sales volume in the region. The market is also witnessing a shift to digital channels where consumers research about pricing and other related information of various games available. Online platforms are used extensively by end-users to compare prices and features. This shift in consumer behavior is encouraging marketers and retailers to adopt omnichannel retailing to facilitate seamless shopping experience in the region. The increasing penetration of wireless broadband internet, strong adoption of smartphones and tablets, and growth of social media users are some of the factors that will attribute to the growth of online retail channels.

EUROPE BOARD GAMES MARKET SEGMENTATION

This research report includes a detailed segmentation by product type, theme type, distributional channels, and geography.

INSIGHTS BY PRODUCT TYPE

Table top games to boost critical thinking among end-users in the Europe board games market

Tabletop segment dominated the majority of the shares in 2017, growing at a CAGR of around 7% during the forecast period. The growing demand among grade-schoolers, teenagers, and adults for strategy-based tabletop games is propelling the growth of this segment. The rise in the number of social gatherings amongst the millennial end-user group and the popularity of the game night concept will contribute to the growing revenues in this segment. France, Germany, and the UK are the largest consumers of the segment.

INSIGHTS BY THEME TYPE

Fantasy-based TV shows are driving the demand for games during the forecast period

Fantasy-based segment occupied the second largest shares in 2017, growing at a CAGR of more than 4% during the forecast period. Fantasy is adventure-based games that incorporate a definite setting and players play as an individual. The growing popularity of TV series such as Game of Thrones is acting as a catalyst for rising traction and increasing revenues of this segment. The recent shift in game designs from tactical to strategically design types are helping companies to attract young adults and increase their Europe board games market share. The vendors are designing games that allow the players to finish the game in certain duration and enable their need to interact with fellow players in a meaningful way. Such game designs will help publishers generate higher revenues in the region during the forecast period.

INSIGHTS BY DISTRIBUTION CHANNEL

Price comparison ability through online platforms will increase sales in the Europe board games market during the forecast period

Online stores dominated a portion of the shares in 2017, growing at a CAGR of over 6% during the forecast period. The exponential growth of online platforms such as Amazon, eBay, Argos, and John Lewis are leading to the growth of this segment. The increasing availability of a variety of products and instant price comparison are two of the major factors attributing to the rising popularity of this distribution channel. The leading vendors are promoting the concept and use of these games through social media and other digital platforms to increase their shares and gain a wide consumer base. The ease-of-accessibility and convenience afforded by such channels will increase the revenues generated through these channels of distribution in Europe during the forecast period.

INSIGHTS BY GEOGRAPHY

The popularity of family games in France to augment growth in the market during the forecast period

France occupied the largest shares in 2017, growing at a CAGR of more than 5% during the forecast period. The growing demand for family, strategic cards and trading card games is attributing to the growth of this region. Monopoly, Scrabble, Trivial Pursuit, and Uno are the most popular games available in the region. The France market is growing at a moderate rate with tabletop and puzzles registering highest growth among all the segments including plush toys, artistic activities, construction toys, and preschools toys, among others. The average expenditure on toys in France is 60% higher than the European average. Such factors will help in the growth and development of the French and Europe board games market

KEY VENDOR ANALYSIS

The market is moderately concentrated and the top two players dominate the largest share. The top vendors are focusing on altering and refining their unique value proposition to sustain the intense competition in the region. The market is also very fragmented due to the presence of various regional and international companies. The entry of various international players in developing economies such as Poland and Russia will intensify the level of competition in the region. The players are using new business models and focusing on developing their franchises to gain a larger shares and attract new consumers. The shift towards digitization of games or developing supporting mobile applications to enhance customers’ experience will help transform the market over the next few years.

Major Vendors:

  • Asmodée Éditions (Group)
  • Hasbro
  • Mattel
  • Ravensburger

The Europe board games market research report includes in-depth coverage of the industry analysis with revenue and forecast insights for the following segments:

 By Product Type

  • Tabletop
  • Card and Dice
  • Collectible Card
  • Miniature
  • RPG

By Theme Type

  • Strategy and War
  • Educational
  • Fantasy
  • Sports
  • Others

By Distribution Type

  • Online
  • Retail
    • Specialty Store
    • Mass Market Players
    • Other Stores

By Geography

  • Europe
    • France
    • Germany
    • Italy
    • Spain
    • UK
    • Turkey
    • Others


Frequently Asked Questions

What is the market size and CAGR of the Europe Board Games Market market?

Europe board games market size to cross $4 billion by 2023, growing at a cagr of over 6% during the period 2018–2023

What factors are driving the 'Europe Board Games Market market?

The growing popularity of strategy and war and educational games is primarily driving the growth of the Europe board games market. The lure of hands-on and heads-on skill and knowledge development for different age groups is attributing to the popularity of these table top games in the European region.

Who are the key vendors in the 'Europe Board Games Market market?

Asmodée Éditions (Group),Hasbro,Mattel,Ravensburger are the major vendors

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The Europe board games market size is expected to reach revenues of approximately $4 billion by 2023, growing at a CAGR of around 6% by 2017–2023.

The Europe board games market is driven by the growing demand for strategy-based games among school graders, teenagers, and adults. The publishers and developers are constantly looking out for introducing new games and the variants of their popular and successful older games to gain a larger market share. The market research report provides in-depth market analysis and segmental analysis of the Europe board games market by product type, theme type, distributional channels, and geography.

Base Year:                  2017

Forecast Year:           2018–2023

The study considers the present scenario of the Europe board games market and its market dynamics for the period 2018−2023. It covers a detailed overview of various market growth enablers, restraints, and trends. The study covers both the demand and supply sides of the market. It also profiles and analyzes the leading companies and various other prominent companies operating in the Europe board games market.

Major Vendors in the Europe Board Games Market

  • Asmodée Éditions (Group)
    • Company Overview
    • Asmodée Éditions (Group) in the Europe Board Games Market
    • Major Service Offerings
    • Key Strengths
    • Key Strategies
    • Key Opportunities
  • Hasbro
  • Mattel
  • Ravensburger

Prominent Players in the Europe Board Games Market

  • Asmadi Games
    • Overview                           
  • Bezier Games
  • BoardGameDesign.com
  • Buffalo Games
  • Clementoni
  • CMON
  • The Walt Disney Co.
  • Fremont Die Consumer Products
  • Games Workshop
  • Gibsons Games
  • Goliath
  • The Grey Fox Games
  • IELLO Games
  • Indie Boards and Cards
  • INI
  • International Playthings
  • Kamings Trade
  • Learning Resources
  • Legendary Games
  • Loony Labs
  • Ludo Fact
  • Melissa & Doug
  • Mindware.com
  • North Star Games
  • Orchard Toys
  • Panda GM
  • Paul Lamond Games
  • Playroom Entertainment
  • Pegasus Spiele
  • Piatnik
  • Pressman Toy
  • RoosterFin
  • Reaper Miniatures
  • Rio Grande Games
  • Schmidt Spiele
  • Spin Master
  • Spontaneous Games
  • Surprised Stare Games
  • SunsOut
  • Talicor
  • The Haywire Group
  • The Regency Chess Company
  • ThinkFun
  • TREND Enterprises
  • Ultra PRO International
  • University Games
  • USAopoly
  • Winning Moves Games
  • WizKids
  • Wonder Forge
  • Zobmondo

Market Segmentation by Product Type

  • Tabletop Games
  • Card & Dice Games
  • Collectible Card Games
  • Miniature Games
  • RPG Games

Market Segmentation by Theme Type

  • Strategy & War Games
  • Educational Games
  • Fantasy Games
  • Sport Games
  • Others

Market Segmentation by Distribution Channel

  • Retail
    • Specialty Store
    • Mass Market Players
    • Other Stores
  • Online

Market Segmentation by Top Countries

  • France
  • Germany
  • Italy
  • Spain
  • UK
  • Turkey
  • Others
1          Research Methodology
2          Research Objectives
3          Research Process
 
4          Report Coverage
4.1       Market Definition
4.2       Base Year
4.3       Scope of Study
4.3.1   Market Segmentation by Product Type
4.3.2   Market Segmentation by Theme Type
4.3.3   Market Segmentation by Distribution Channel Type
4.3.4   Market Segmentation by Key Countries
 
5          Report Assumptions & Caveats
5.1       Key Caveats
5.2       Inclusions
5.3       Exclusions
5.4       Currency Conversion
5.5       Market Derivation
 
6          Market at a Glance
7          Introduction
7.1       Market Overview
7.2       Macro Economic Factors Enabling Market Growth
7.2.1   Global Economic Development
7.2.2   Per Capita GDP in Developing Markets
 
8          Market Dynamics
8.1       Market Growth Enablers
8.1.1   Growing Number of Board Game Cafés
8.1.2   Introduction of Games Supported with Mobile Apps
8.1.3   Focus on Enhancement of Gaming Experience
8.1.4   Increased Focus on Online Strategy
8.1.5   YOY Impact of Market Growth Enablers
8.1.6   YOY Impact of Market Growth Enablers on Regions
8.2       Market Growth Restraints
8.2.1   Volatility in Raw Material Prices
8.2.2   Increasing Labor Cost and Cost Trade-offs
8.2.3   Counterfeit Games
8.2.4   YOY Impact of Market Growth Restraints
8.2.5   YOY Impact of Market Growth Restraints on Regions
8.3       Market Opportunities & Trends
8.3.1   Internet Shaping End-users' Purchasing Behavior
8.3.2   Growing Digitization of Games
8.3.3   Growing Threat from Other Gaming Platforms
8.3.4   YOY Impact of Market Opportunities & Trends
8.3.5   YOY Impact of Market Opportunities & Trends on Regions
 
9          Value Chain Analysis
9.1       Value Chain overview
9.2       Value Chain Analysis
9.2.1   Raw Material Suppliers
9.2.2   Manufacturers
9.2.3   Distributors/Retailers
9.2.4   Retailers
9.2.5   End-user
 
10        Market Landscape
10.1    Europe Board Games Market
10.1.1 Historical Data 2014−2016
10.1.2 Market Size & Forecast 2017−2023
10.2    Porter’s Five Forces Analysis
10.2.1 Threat of New Entrants
10.2.2 Bargaining Power of Suppliers
10.2.3 Bargaining Power of Buyers
10.2.4 Threat of Substitutes
10.2.5 Competitive Rivalry
 
11        Europe Board Games Market by Product Type
11.1    Market Overview
11.2    Tabletop Europe Board Games Market
11.2.1 Market Size & Forecast
11.2.2 Market by Key Countries
11.3    Card & Dice Games Market in Europe
11.3.1 Market Size & Forecast
11.3.2 Market by Key Countries
11.4    Collectible Card Game Market in Europe
11.4.1 Market Size & Forecast
11.4.2 Market by Key Countries
11.5    Miniature Games Market in Europe
11.5.1 Market Size & Forecast
11.5.2 Market by Key Countries
11.6    RPG Europe Board Games Market
11.6.1 Market Size & Forecast
11.6.2 Market by Key Countries
 
12        Europe Board Games Market by Theme Type
12.1    Market Overview
12.2    Strategy & War Europe Board Games Market
12.2.1 Market Size & Forecast
12.2.2 Market by Key Countries
12.3    Fantasy Europe Board Games Market
12.3.1 Market Size & Forecast
12.3.2 Market by Key Countries
12.4    Educational Europe Board Games Market
12.4.1 Market Size & Forecast
12.4.2 Market by Key Countries
12.5    Sports Europe Board Games Market
12.5.1 Market Size & Forecast
12.5.2 Market by Key Countries
12.6    Europe Board Games Market by Others
12.6.1 Market Size & Forecast
12.6.2 Market by Key Countries
 
13        Europe Board Games Market by Distribution Channel
13.1    Market Overview
13.2    Manufacture, Production, and Distribution
13.3    Distribution through Retail Stores
13.4    Distribution through Online Websites
 
14        Europe Board Games Market by Key Countries
14.1    Market Overview
14.2    France: Market
14.2.1 Market Size & Forecast
14.2.2 Segmentation by Product type
14.2.3 Market Size & Forecast: Theme Types
14.3    UK: Market
14.3.1 Market Size & Forecast
14.3.2 Market Size & Forecast: Product Types
14.3.3 Market Size & Forecast: Theme Types
14.4    Germany: Market
14.4.1 Market Size & Forecast
14.4.2 Market Size & Forecast: Product Types
14.4.3 Market Size & Forecast: Theme Types
14.5    Italy: Market
14.5.1 Market Size & Forecast
14.5.2 Market Size & Forecast: Product Types
14.5.3 Market Size & Forecast: Theme Types
14.6    Spain: Market
14.6.1 Market Size & Forecast
14.6.2 Market Size & Forecast: Product Types
14.6.3 Market Size & Forecast: Theme Types
14.7    Turkey: Market
14.7.1 Market Size & Forecast
14.7.2 Market Size & Forecast: Product Types
14.7.3 Market Size & Forecast: Theme Types
14.8    Rest of Europe: Market
14.8.1 Market Size & Forecast
14.8.2 Market Size & Forecast: Product Types
14.8.3 Market Size & Forecast: Theme Types
 
15        Competitive Landscape
15.1    Europe Board Games Market Overview
15.2    Market Ranking Analysis
15.3    Market Structure and Mapping of Competition
15.3.1 Herfindahl-Hirschman Index
 
16        Key Company Profiles
16.1    Asmodée Éditions (Group)
16.1.1 Company Overview
16.1.2 Asmodée Éditions (Group) in Europe Board Games Market
16.1.3 Major Product Offerings
16.1.4 Key Strategies
16.1.5 Key Strengths
16.1.6 Key Opportunities
16.2    Hasbro
16.2.1 Company Overview
16.2.2 Hasbro in Europe Board Games Market
16.2.3 Major Product Offerings
16.2.4 Key Strategies
16.2.5 Key Strengths
16.2.6 Key Opportunities
16.3    Mattel
16.3.1 Business Overview
16.3.2 Mattel in Europe Board Games Market
16.3.3 Major Product Offerings
16.3.4 Key Strategies
16.3.5 Key Strengths
16.3.6 Key Opportunities
16.4    Ravensburger
16.4.1 Business Overview
16.4.2 Ravensburger in Europe Board Games Market
16.4.3 Major Product Offerings
16.4.4 Key Strategies
16.4.5 Key Strengths
16.4.6 Key Opportunities
 
17        Other Prominent Vendors
17.1    Asmadi Games
17.1.1 Overview
17.2    Bezier Games
17.2.1 Overview
17.3    BoardGameDesign.com
17.3.1 Overview
17.4    Buffalo Games
17.4.1 Overview
17.5    Clementoni
17.5.1 Overview
17.6    CMON
17.6.1 Overview
17.7    Disney
17.7.1 Overview
17.8    Fremont Die Consumer Products
17.8.1 Overview
17.9    Games Workshop
17.9.1 Overview
17.10  Gibsons Games
17.10.1 Overview
17.11  Goliath
17.11.1 Overview
17.12  Grey Fox Games
17.12.1 Overview
17.13  IELLO Games
17.13.1 Overview
17.14  Indie Boards and Cards
17.14.1 Overview
17.15  INI
17.15.1 Overview
17.16  International Playthings
17.16.1 Overview
17.17  Kamings Trade
17.17.1 Overview
17.18  Learning Resources
17.18.1 Overview
17.19  Legendary Games
17.19.1 Overview
17.2    Loony Labs
17.20.1 Overview
17.21  Ludo Fact
17.21.1 Overview
17.22  Melissa & Doug
17.22.1 Overview
17.23  Mindware.com
17.23.1Overview
17.24  North Star Games
17.24.1 Overview
17.25  Orchard Toys
17.25.1 Overview
17.26  Panda GM
17.26.1 Overview
17.27  Paul Lamond Games
17.27.1 Overview
17.28  Playroom Entertainment
17.28.1 Overview
17.29  Pegasus Spiele
17.29.1 Overview
17.3    Piatnik
17.30.1 Overview
17.31  Pressman Toy
17.31.1 Overview
17.32  RoosterFin
17.32.1 Overview
17.33  Reaper Miniatures
17.33.1 Overview
17.34  Rio Grande Games
17.34.1 Overview
17.35  Schmidt Spiele
17.35.1 Overview
17.36  Spin Master
17.36.1 Overview
17.37  Spontaneous Games
17.37.1 Overview
17.38  Surprised Stare Games
17.38.1 Overview
17.39  SunsOut
17.39.1 Overview
17.40  Talicor
17.40.1 Overview
17.41  The Haywire Group
17.41.1 Overview
17.42  The Regency Chess Company
17.42.1 Overview
17.43  ThinkFun
17.43.1 Overview
17.44  TREND Enterprises
17.44.1 Overview
17.45  Ultra PRO International
17.45.1 Overview
17.46  University Games
17.46.1 Overview
17.47  USAopoly
17.47.1 Overview
17.48  Winning Moves Games
17.48.1 Overview
17.49  WizKids
17.49.1 Overview
17.50  Wonder Forge
17.50.1 Overview
17.51  Zobmondo
17.51.1 Overview
 
18        Report Summary
18.1    Key Takeaways
18.2    Strategic Recommendation
18.3    Qualitative Summary of Europe Board Games Market
18.4    Quantitative Summary: Europe Board Games Market
18.4.1 Europe Board Games Market by Key Countries
18.4.2 Europe Board Games Market by Product Type
18.4.3 Europe Board Games Market by Theme Type
 
19        Appendix
19.1    Abbreviations
List of Exhibits
Exhibit 1         Segmentation of Europe Board Games Market
Exhibit 2         Market Size Calculation Approach 2017
Exhibit 3         Market Size Calculation 2017
Exhibit 4         Overview of Europe Board Games Market
Exhibit 5         GDP Growth 2010–2023 (annual % change)
Exhibit 6         Global GDP Growth 2017 (annual % change)
Exhibit 7         Global Prices of Wood Pulp 2003−2017 ($ per metric ton)
Exhibit 8         Growth in Labor Costs in Various Chinese Cities in 2016
Exhibit 9         Growing Web-based Offline Retail Sales (%)
Exhibit 10       Board Games versus Other Gaming Platforms 2015−2017
Exhibit 11       Value Chain Analysis of Europe Board Games Market
Exhibit 12       Europe: Market Historical Data 2014−2016 ($ million)
Exhibit 13       Europe: Market 2017−2023 ($ million)
Exhibit 14       Changes in Per Capita Disposable Income in EU-27+1 Countries 2006−2015
Exhibit 15       Kickstarter: Crowdfunding for Games versus Video Games 2015−2017 ($ million)
Exhibit 16       Kickstarter’s Successful Projects: Games versus Video Games 2015−2017
Exhibit 17       Annual Saving Ratio of Western European Countries 2008−2017
Exhibit 18       Change in Annual Household Disposable Income in Europe 2008−2015 (%)
Exhibit 19       Urban and Rural Population in Europe 1950−2050 (Percentage of total population)
Exhibit 20       Devices Used for Surfing Internet in Europe by Age Group 2017
Exhibit 21       Per Household Expenditure on Leisure and Educational Activities in Europe 2012–2017 ($)
Exhibit 22       Smartphone Penetration in North America, Western Europe, and APAC 2010−2022
Exhibit 23       Millennial Population by Key Regions 2017 (% of total population)
Exhibit 24       Five Forces Analysis 2017
Exhibit 25       Europe Board Games Market by Product Type: Overview
Exhibit 26       Europe Market by Product Type 2017 & 2023
Exhibit 27       Europe Board Games Market Share by Product Type 2017−2023 (%)
Exhibit 28       Tabletop Europe Market 2017−2023 ($ million)
Exhibit 29       Card & Dice Games Market in Europe 2017−2023 ($ million)
Exhibit 30       Collectible Card Games Market in Europe 2017−2023 ($ million)
Exhibit 31       Miniature Games Market in Europe 2017−2023 ($ million)
Exhibit 32       RPG Europe Board Games Market 2017−2023 ($ million)
Exhibit 33       Europe Market by Theme Type: Overview
Exhibit 34       Europe Market by Theme Type 2017 & 2023
Exhibit 35       Europe Board Games Market by Theme Type 2017−2023
Exhibit 36       CAGRs: Various Game Types in Europe by Theme 2017−2023
Exhibit 37       Strategy & War Europe Market 2017−2023 ($ million)
Exhibit 38       Fantasy Europe Market 2017−2023 ($ million)
Exhibit 39       Educational Europe Market 2017−2023 ($ million)
Exhibit 40       Sports Europe Board Games Market 2017−2023 ($ million)
Exhibit 41       Europe Market by Others 2017−2023 ($ million)
Exhibit 42       Distribution Channel of Games
Exhibit 43       Distribution Channel Flow of Games
Exhibit 44       Europe Board Games Market Distribution Channels 2017
Exhibit 45       Market Share of Key Countries in Europe Board Games Market 2017
Exhibit 46       Europe Market Share by Key Countries 2017−2023
Exhibit 47       CAGRs of Key Countries 2017−2023
Exhibit 48       France: Market 2017−2023 ($ million)
Exhibit 49       UK: Market 2017−2023 ($ million)
Exhibit 50       Germany: Market 2017−2023 ($ million)
Exhibit 51       Italy: Market 2017−2023 ($ million)
Exhibit 52       Spain: Market 2017−2023 ($ million)
Exhibit 53       Turkey: Market 2017−2023 ($ million)
Exhibit 54       Rest of Europe: Market 2017−2023 ($ million)
Exhibit 55       Europe Board Games Market: Top Vendor Ranking 2017
Exhibit 56       Overview of Market Concentration in Countries 2017 (as illustrated by HHI)
Exhibit 57       Qualitative Summary of Europe Board Games Market
           
List of Tables
Table 1            Key Caveats
Table 2            Currency Conversion 2013−2017
Table 3            YOY Impact of Market Growth Enablers 2017−2023
Table 4            YOY Impact of Market Growth Enablers on Regions 2017
Table 5            Average Minimum Wages in Various APAC Countries
Table 6            YOY Impact of Market Growth Restraints 2017−2023
Table 7            YOY Impact of Market Growth Restraints on Regions 2017
Table 8            YOY Impact of Market Opportunities & Trends 2017−2023
Table 9            YOY Impact of Market Opportunities & Trends on Regions 2017
Table 10         Highly-backed Kickstarter’s Board Game Project 2017−2018
Table 11         List of Popular Classic Games in Europe
Table 12         Some Popular Tabletop Games in Europe 2017
Table 13         Tabletop Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 14         Some Popular Card & Dice Games in Europe 2017
Table 15         Card and Dice Games Market in Europe by Key Countries 2017−2023 ($ million)
Table 16         Some Popular Collectible Card Games in Europe 2017
Table 17         Collectible Card Games Market in Europe by Key Countries 2017−2023 ($ million)
Table 18         Some Popular Miniature Games in Europe 2017
Table 19         Miniature Games Market in Europe by Key Countries 2017−2023 ($ million)
Table 20         Some Popular Miniature Games in Europe 2017
Table 21         RPG Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 22         Some Popular Strategy & War Games in Europe 2017
Table 23         Strategy & War Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 24         Some Popular Fantasy Games in Europe 2017
Table 25         Fantasy Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 26         Some Popular Educational Games in Europe 2017
Table 27         Educational Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 28         Some Popular Sports Games in Europe 2017
Table 29         Sports Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 30         Some Popular Party Games in Europe 2017
Table 31         Other Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 32         France: Market by Product Type 2017−2023 ($ million)
Table 33         France: Market by Theme Type 2017−2023 ($ million)
Table 34         UK: Market by Product Type 2017−2023 ($ million)
Table 35         UK: Market by Theme Type 2017−2023 ($ million)
Table 36         Germany: Market by Product Type 2017−2023 ($ million)
Table 37         Germany: Market by Theme Type 2017−2023 ($ million)
Table 38         Italy: Market by Product Type 2017−2023 ($ million)
Table 39         Italy: Market by Theme Type 2017−2023 ($ million)
Table 40         Spain: Market by Product Type 2017−2023 ($ million)
Table 41         Spain: Market by Theme Type 2017−2023 ($ million)
Table 42         Turkey: Market by Product Type 2017−2023 ($ million)
Table 43         Turkey: Market by Theme Type 2017−2023 ($ million)
Table 44         Rest of Europe: Market by Product Type 2017−2023 ($ million)
Table 45         Rest of Europe: Market by Theme Type 2017−2023 ($ million)
Table 46         Major Studios Operated by Asmodée Éditions (Group)
Table 47         Asmodée Éditions (Group): Major Product Offerings
Table 48         Hasbro: Major Product Offerings
Table 49         Mattel: Product Offerings
Table 50         Ravensburger: Product Offerings
Table 51         Quantitative Summary of Market by Key Countries ($ million)
Table 52         Quantitative Summary of Market by Geography 2017−2023 (%)
Table 53         France: Market by Product Type 2017−2023 ($ million)
Table 54         France: Market by Theme Type 2017−2023 ($ million)
Table 55         UK: Market by Product Type 2017−2023 ($ million)
Table 56         UK: Market by Theme Type 2017−2023 ($ million)
Table 57         Germany: Market by Product Type 2017−2023 ($ million)
Table 58         Germany: Market by Theme Type 2017−2023 ($ million)
Table 59         Italy: Market by Product Type 2017−2023 ($ million)
Table 60         Italy: Market by Theme Type 2017−2023 ($ million)
Table 61         Spain: Market by Product Type 2017−2023 ($ million)
Table 62         Spain: Market by Theme Type 2017−2023 ($ million)
Table 63         Turkey: Market by Product Type 2017−2023 ($ million)
Table 64         Turkey: Market by Theme Type 2017−2023 ($ million)
Table 65         Rest of Europe: Market by Product Type 2017−2023 ($ million)
Table 66         Rest of Europe: Market by Theme Type 2017−2023 ($ million)
Table 67         Quantitative Summary of Market by Product ($ million)
Table 68         Quantitative Summary of Market by Product 2017−2023 (%)
Table 69         Tabletop Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 70         Card & Dice Games Market in Europe by Key Countries 2017−2023 ($ million)
Table 71         Collectible Card Games Market in Europe by Key Countries 2017−2023 ($ million)
Table 72         Miniature Games Market in Europe by Key Countries 2017−2023 ($ million)
Table 73         RPG Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 74         Quantitative Summary of Market by Theme ($ million)
Table 75         Quantitative Summary of Market by Product 2017−2023 (%)
Table 76         Strategy & War Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 77         Fantasy Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 78         Educational Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 79         Sports Europe Board Games Market by Key Countries 2017−2023 ($ million)
Table 80         Other Europe Board Games Market by Key Countries 2017−2023 ($ million)

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